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#91
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question for razor about constant speed lzma
great tool and great precompmt
i have a question is there a way to get constant speed in decompression when using mpzlib+srep+lzma:a1:mfbt4:d185m:fb273:mc10000:lc8. i montor the disk usage is about 20 mb/s is there a better way to get 50 or 60 mb/s with the built in lzma not using fastzip or external xz. i used 4x4:lzma work great it decompress gta 5 in 29 min using I7 6700K 4.7GHZ ON HDD WD BLACK but 4x4:lzma use half of cpu and i limit pzlib to 50%, i disabled hyper threading to see how it work on I5 and agian try on 2 core 4 thread to see the different... i try to use zstd with pzlib but i found the raito not great compare to lzma or 4x4:lzma... so agian is there a middle ground improve lzma speed without using 4x4 only lzma. thank editing message no need to answer i already found it. i wish you best of luck in your study yours truly Last edited by doofoo24; 25-01-2017 at 13:54. |
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#92
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If you're experiencing crc errors with pZLib. Send me a private message in attempt to fix it via Team Viewer.
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#93
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razor precomp046 It was released by schneider, if you .. you can use with pzlib
__________________
if you understand read more |
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#94
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Quote:
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#95
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because it is not possible
__________________
if you understand read more |
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#96
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Well pzlib was created as an alternate of precomp. It's not really innovative to create an alternative while still indirectly using the old product, it's hustling backwards.
http://krinkels.org/threads/pzlib_v3...33/#post-29919 Just look at the times yourself. Last edited by Razor12911; 26-01-2017 at 15:49. |
| The Following User Says Thank You to Razor12911 For This Useful Post: | ||
rinaldo (27-01-2017) | ||
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#97
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precomp 0.46 ?
i thought precomp 0.46 still in development still needed work like remove temp file which make <stdin> <stdout> work ? i check on github but nothing only 0.44 and 0.45 |
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#98
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just a tip after using pzlib+srep+lzma if decompress hang or give an crc try to reinstall visual studio all ver form 2008 to 2015 and see other program use it like intel management engine interface ?
and see in windows features remote differential compression if enable or disable ? most of the time 8/10 pzlib work like charm. another way try to use cls-precompmt only with 0.45 ver i didn't encounter any error... Last edited by doofoo24; 26-01-2017 at 21:51. |
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#99
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Quote:
![]() Quote:
__________________
if you understand read more Last edited by rinaldo; 27-01-2017 at 01:50. |
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#100
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i said 8/10 it mean 80% with m2 i did't try m1
the setting [External compressor zlib]header = 0 packcmd = pZLib e -m2 -c16m -b256k -t1 - -o - <stdin> <stdout> agian great tool thank's razor Last edited by doofoo24; 27-01-2017 at 01:56. |
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#101
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Dishonored 2 http://www28.zippyshare.com/v/2OssNi5I/file.html
dont work with pZLib e -m2 -t8 -x -s -r9 - -o - <stdin> <stdout> reflate work good ![]() Razor, any help? |
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#102
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sometimes one or two games could not use pzlib, I tried extract no man sky and could not but other game work fine.
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#103
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PLEASE ANYONE. Can someone please help create for me a compressor having pzlib+srep+lzma or something better? please
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#104
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Quote:
__________________
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ « I Mediocri Imitano, I Geni Copiano, Dio Crea & Distrugge » (Io Ridefinisco & Perfeziono le Loro Opere Rendendole Uniche) ![]() ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ « Mediocrities Imitate, Genius Copy, God Creates & Destroys » (I Reconsider & Improve Their Works, Rending Them One And Only)
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#105
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| The Following 7 Users Say Thank You to rinaldo For This Useful Post: | ||
buttignol (03-03-2017), macut18 (20-06-2017), maskedrider999 (03-03-2019), neorin (08-02-2017), romulus_ut3 (07-04-2017), Simorq (10-02-2017), Stor31 (08-02-2017) | ||
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