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  #1  
Old 16-04-2021, 12:36
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Cesar82 Cesar82 is offline
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Quote:
Originally Posted by mashamiskasalo View Post
even responds to standard setup exe
InstallerScript [2021.02.07]_original.iss

here is my script (setup.exe)
https://www.virustotal.com/gui/file/...ef51/detection

nothing but the names of the game has changed

https://www.upload.ee/files/13059926/divinity.iss.html

There is nothing that can be done.
Only a basic installer of Inno Setup is already accused as a virus in some of the analyzes.

Last edited by Cesar82; 16-04-2021 at 15:42.
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  #2  
Old 28-04-2021, 01:02
pratikpatel8982 pratikpatel8982 is offline
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Help

Hi, I wanted to ask a few noob questions.
  1. If I created a data.bin.001 using the DiskSpan_GUI which is included inside the light Installer, then what things do I need to add/change in the included Installer script so that it extracts the data.bin.001 successfuly.
  2. Also one more question, do I need to include compressors in [Files] section of the script? AND WILL THE SETUP WORK IF I INCLUDED THE WHOLE "Resources" folder inside the Compressor folder?? Or do I need to copy each compressor seperately??
  3. Where do I put records.ini after compression? And do I need to include it in script??
Thank you
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  #3  
Old 28-04-2021, 10:21
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Quote:
Originally Posted by pratikpatel8982 View Post
Hi, I wanted to ask a few noob questions.
  1. If I created a data.bin.001 using the DiskSpan_GUI which is included inside the light Installer, then what things do I need to add/change in the included Installer script so that it extracts the data.bin.001 successfuly.
  2. Also one more question, do I need to include compressors in [Files] section of the script? AND WILL THE SETUP WORK IF I INCLUDED THE WHOLE "Resources" folder inside the Compressor folder?? Or do I need to copy each compressor seperately??
  3. Where do I put records.ini after compression? And do I need to include it in script??
Thank you
After you extract the "Light Installer" source code, extract and delete the "COMPRESSOR" folder.
Download DiskSpan_GUI 1.0.0.4, extract and place the "COMPRESSOR" folder in "Light Installer" folder where you deleted the previous one.

1. Go to the "COMPRESSOR" folder and run "_DiskSpan_GUI_CONFIG.bat" and change the settings you need and click "Save" and close DiskSpan_GUI.

2. Go back to the main "Light Installer" folder and open the script with Inno Setup to create and compile the script after making the necessary changes to the script. Your Setup.exe will be created in the "COMPRESSOR\Setup_Files" folder.

3. Now you can compress the game. After compressing the game, the compressed files will be in the selected output directory (Default is COMPRESSOR\Conversion_Output).
Subfolders will be created according to the configuration on DiskSpan_GUI (By default it creates DVD_1, DVD_2, etc) during the compression of the game.
Your setup.exe compiled previously will be automatically copied to the DVD_1 folder and the disk space will be calculated according to the settings in DiskSpan_GUI.
All necessary files will be in the DVD_# folder. So do not remove any files from the DVD_# folder.
For example, if you compress an 8 GB game (DiskSpan mode) and the compression is 6 GB, then in the "COMPRESSOR \ Conversion_Output" folder you will have these files:

Code:
COMPRESSOR\Conversion_Output\DVD_1
Autorun.inf          //Disk autoplay information.
Data1a.bin.001       //Compressed file (first split part).
Records.ini          //Information file about compressed filesfiles that setup.exe reads.
Setup.dll            //File of type ".arc" (compressed -m3) containing all external compressors and also CLS and FreeArc configuration files necessary to perform the extraction of the file.
Setup.exe            //Setup created by Light Installer script. 
Setup.ico            //Icon of Light Installer to display on the DVD/Blu-Ray drive. 

COMPRESSOR\Conversion_Output\DVD_2
Autorun.inf          //Disk autoplay information.
Data1a.bin.002       //Compressed file (second split part).
Setup.ico            //Icon of Light Installer to display on the DVD/Blu-Ray drive.
P.S: You can merge Records.ini in the Setup.dll file on the finish page of DiskSpan_GUI after compression (optional).
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  #4  
Old 12-05-2021, 02:03
Mypko Mypko is offline
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Thanks for the program! Wondering if you can use quickbms for Lego games?
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  #5  
Old 12-05-2021, 12:24
Masquerade Masquerade is offline
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Quote:
Originally Posted by Mypko View Post
Thanks for the program! Wondering if you can use quickbms for Lego games?
Well, yeah you need to use quickbms but this has no relation to the script. quickbms is a standalone tool.
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  #6  
Old 22-05-2021, 19:41
kast1450 kast1450 is offline
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Hello, is there any way to add plugins aside from decompiling and recompiling DiskSpan_GUI?

I like compressing Unity games, and I saw there is a XTool 2019 plugin for Unity Engine which seems nice.
Unity uses LZ4 for compression, and I noticed there's an LZ4 switch already implemented, but it would be nice to be able to add custom plugins anyways.

I also have a question about LOLZ, I noticed that it supports media compression in the documentation, such as raw audio and stuff. Is something such as MSC needed before LOLZ or will LOLZ take care of that entirely?

Thanks in advance
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  #7  
Old 22-05-2021, 21:02
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Quote:
Originally Posted by kast1450 View Post
Hello, is there any way to add plugins aside from decompiling and recompiling DiskSpan_GUI?
I did not understand your question.
DiskSpan_GUI is 95% configurable by editing the DS_Methods.ini file in the Resources folder.

Quote:
Originally Posted by kast1450 View Post
I like compressing Unity games, and I saw there is a XTool 2019 plugin for Unity Engine which seems nice.
Unity uses LZ4 for compression, and I noticed there's an LZ4 switch already implemented, but it would be nice to be able to add custom plugins anyways.
DiskSpan_GUI 1.0.0.4/1.0.0.5 has support for different plugins for XTool. It is in the custom method selection tab in the group referring to XTool 2020.
Could you share the link to this plugin for me to get more information?

Quote:
Originally Posted by kast1450 View Post
I also have a question about LOLZ, I noticed that it supports media compression in the documentation, such as raw audio and stuff. Is something such as MSC needed before LOLZ or will LOLZ take care of that entirely?
Sorry, I don't know the answer to that question.
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  #8  
Old 22-05-2021, 21:34
kast1450 kast1450 is offline
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Quote:
Originally Posted by Cesar82 View Post
I did not understand your question.
DiskSpan_GUI is 95% configurable by editing the DS_Methods.ini file in the Resources folder.



DiskSpan_GUI 1.0.0.4/1.0.0.5 has support for different plugins for XTool. It is in the custom method selection tab in the group referring to XTool 2020.
Could you share the link to this plugin for me to get more information?



Sorry, I don't know the answer to that question.
Hi, thanks for the response, the link to the plugin is here:
https://fileforums.com/showpost.php?...64&postcount=6

After reading it again it just claims to give support for LZ4, so since the LZ4 switch is already implemented I guess it's not needed.
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  #9  
Old 22-05-2021, 22:13
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Quote:
Originally Posted by kast1450 View Post
Hi, thanks for the response, the link to the plugin is here:
https://fileforums.com/showpost.php?...64&postcount=6

After reading it again it just claims to give support for LZ4, so since the LZ4 switch is already implemented I guess it's not needed.
I think so.
Using DiskSpan_GUI, for LZ4 it may be necessary to test with different versions of the LZ4 library by replacing the library in the "Resources\PRE\XTool_2020\Libraries\LZ4" folder.
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  #10  
Old 30-06-2021, 14:04
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Updated Light Installer Script to v1.0.0.9
See the changelog for more details.

Edit:
Attachment file reloaded on first post.
Fixed some bugs (Kept same version).

Last edited by Cesar82; 05-07-2021 at 16:32.
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  #11  
Old 07-08-2021, 06:57
Beliathal Beliathal is offline
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I'm sorry for asking potentially dumb question...

I have a big collection of games, some of them taking a lot of space, so I'm trying to see if I can repack a few of them. I'm doing this for my self, not for the purpose of releasing or posting on any sites/forums.

I usually would just use FreeArc, WinUha, 7z etc. But some of the games I have would not get compressed at all or the compression would not be very efficient. So I've become curious about how people actually "repack" stuff and discovered this site. However, cannot find a clear and simple solution on the subject of how to unpack what's been packed with DiskSpan or UltraArc

I've used DiskSpan GUI to repack a game. I used xlib+srep+lzm, which seems to be producing much better compressions results than any other method I've tried.

Now I have these files: Data1a-01.bin -> Data1a-05.bin and a Setup.dll

How do I make the installer script unpack those files? Simply placing the .bin files besides the setup.exe doesn't do anything at all.

I'm at loss here
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  #12  
Old 08-08-2021, 07:56
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Quote:
Originally Posted by Beliathal View Post
I'm sorry for asking potentially dumb question...
There is no such thing as a dumb question. If you do not know something then you ask and not only will you get an answer you will also learn something new, then you can answer the same question if someone else asks it.
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  #13  
Old 07-08-2021, 07:10
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You need records.ini file (Diskspan GUI creates this file automatically).

Edit: Oh he deletes his post, so my post seems pointless now
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Last edited by KaktoR; 07-08-2021 at 07:17.
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Old 07-08-2021, 07:55
Beliathal Beliathal is offline
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Quote:
Originally Posted by KaktoR View Post
You need records.ini file (Diskspan GUI creates this file automatically).

Edit: Oh he deletes his post, so my post seems pointless now
I'm so sorry. I wanted to edit this post and delete another, pushed the wrong button... One too many forums opened simultaneously + very tired.

1000 thanks for pointing me to the right direction.

I didn't know that records.ini is missing and is necessary Was using DiskSpan GUI on Windows 7, it would compress just fine, then give me an error which I ignored (dumb me), unaware that the records.ini is not being created...

Switched to Windows 10 and it worked flawlessly.

Thank you again
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  #15  
Old 08-08-2021, 07:52
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Quote:
Originally Posted by KaktoR View Post

Edit: Oh he deletes his post, so my post seems pointless now
Yeh I hate that when it happens to me lol ... so I restored 'his' post
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