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#1
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Hello,
How to unpack arc archive has bcj2 compression using ISDone? Last edited by danswano; 19-03-2014 at 17:41. |
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#2
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most things are done under arc.ini
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#3
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Will that expose arc.ini in temp folder?
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#4
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#5
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Use a timer or sleep with repeat and until on the onmouseenter event and do the same with onmouseleave, during that period you can change the font size and etc.
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#6
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Quote:
are there any example scripts? |
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#7
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Hi, long time without ask nothing ... i need to know how to make a unninstall button with botva2 buttons.. thanks.. ( i still have problems managings some reg keys )
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#8
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@Logrim,
Same way you did with setup buttons, just that botva2.dll and innocallback.dll/callbackctrl.dll must exist in the temp directory when uninstalling. Just find a way to copy the files to install directory when installing then when uninstalling, copy them to temp. , Problem solved.
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#9
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Thanks Razor, but i explain it badly.. if game is installed, i need to detect it an offer unninstall, but the problem is solved days ago,, sorry for no reply.. i finally make a custom form, that detect install in the beggining, and offer unninstall and repair
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#10
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Edited.. Problem solved for my own..
Last edited by Logrim; 26-04-2014 at 02:24. |
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#11
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Another rapid question.. i have a custom form made for disc change, but i dont know how to "activate" the form without isdone. With isdone is not problem but without isdone i dont know where to put the code for where change disc form appears..
P.D. sorry if my english is not good P.D.2. Again problem solved... thanks for "your responses"
Last edited by Logrim; 27-04-2014 at 13:30. |
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#12
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I'm familIarizing myself with inni setup and I have repacked some games before (simple methods).
But I couldn't get a hint about what "yener CI" is, can any one tell me our post a link where I could get it or what it is, please?
__________________
Its better to die with a full stomach than live with an empty one. |
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#14
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I have a little problem. I try to make a function to show text when mouse is over a button.. i need to put two diferent text in each button. My problem is that the first text work fine but with the second text i get an error "colon ( : ) expected".
This is the code of one of the button: procedure MessageOnClick(hBtn:HWND); begin sndPlaySound(ExpandConstant('{tmp}\mouseover.wav') , $0001); case hBtn of NextBtn: MessageTitleLabel.Caption:=ExpandConstant('{cm:Sta rtInstallTitle}'); MessageLabel.Caption:=ExpandConstant('{cm:StartIns tall}'); end; Thanks for your help |
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#15
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Quote:
begin sndPlaySound(ExpandConstant('{tmp}\mouseover.wav') , $0001); case hBtn of NextBtn: MessageTitleLabel.Caption:=ExpandConstant('{cm:Sta rtInstallTitle}'); end; end; procedure MessageOnLeave(hBtn:HWND); begin sndPlaySound(ExpandConstant('{tmp}\mouseleave.wav' ), $0001); case hBtn of NextBtn: MessageLabel.Caption:=ExpandConstant('{cm:StartIns tall}'); end; end; ... BtnSetEvent(NextBtn,BtnEnterEventID,CallbackAddr(' MessageOnEnter')); BtnSetEvent(NextBtn,BtnLeaveEventID,CallbackAddr(' MessageOnLeave')); |
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