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#1
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Quote:
non-english texts are indicated by texts surrounded by "[r]" for convenience. (because i'm too lazy to translate every text. )Code:
[InstallerLangs] Lang1=Russian Lang2=English ;Lang3= ;Lang4= ;Lang5= ;Lang6= Code:
Example: // LanguageBox English_LangOkBtn=Ok English_LanguageTitle=Select Setup Language English_LanguageMsg=Select the language to use during the installation: Russian_LangOkBtn=[r]Ok[r] Russian_LanguageTitle=[r]Select Setup Language[r] Russian_LanguageMsg=[r]Select the language to use during the installation:[r] ... download from here : FMXInno_Test.rar , Last edited by BLACKFIRE69; 14-07-2024 at 01:38. |
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#2
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Quote:
but in this case every image is of the same dimension (800x450) so everything works fine. Last edited by BLACKFIRE69; 14-07-2024 at 01:38. |
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audiofeel (26-09-2022) | ||
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#3
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this isn't an issue with FMXInno. it comes from Delphi itself. so i had to comeup with a fix for this.
this will work... Code:
with WizardForm do
begin
Height := ScaleY(450);
Width := ScaleX(800);
end;
Last edited by BLACKFIRE69; 14-07-2024 at 01:39. |
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#4
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FMXInno v1.0.0.2 - Updates
Code:
- Fixed MinimizeFileName function crashing. - Fixed minor known bugs/issues so far. - Some improvements. - Added transparent GIFs support. , Last edited by BLACKFIRE69; 14-07-2024 at 01:39. |
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#5
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got error
i compressed the game by blackfire69 compressor what was 96compressor.
and this is the error. what i should do???
__________________
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#6
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FMXInno v1.0.0.2 - Updates
Code:
* Added Dynamic Tiles. - Highly customizable. - Tile shapes can be regular/rounded corner rectangles or even circles. - Allowed users to make their own style tiles. - DeltaX, DeltaY and TimeDuration configure the motion of tiles. * Updated Classes. Last edited by BLACKFIRE69; 14-07-2024 at 01:41. |
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#7
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i compressed the game by 69compressor and i got this error from WPI.CorePack.Installer about test
i found that this installer is using ISArcEx that is not supporting 69compressor but just freaarc 0.666v what i can do for it??? is there a way for WPI.CorePack.Installer to use isdone instead of ISarcEx??
__________________
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#8
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What color do you want to change in the png?
blue or black. |
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#9
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both colors should be changed. the main color to change is blue (cyan). but two sets are needed. dark style with black and white for light style.
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hitman797 (15-12-2022) | ||
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#10
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Test this if it works.
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BLACKFIRE69 (15-12-2022) | ||
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#13
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yes, it can be done with FMXInno.
Last edited by BLACKFIRE69; 14-07-2024 at 01:46. |
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#14
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ok ladies, let me touch on some key points for Apex Installer.
(i'm little bit busy so i don't have enough time to make a complete script.) . Last edited by BLACKFIRE69; 31-03-2023 at 09:44. |
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#15
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Quote:
Code:
VAR DiskUsageArc: FColorArc; DiskUsage: FDiskUsage; RamUsage, CPUUsage: FModernArc2; CPU: FCpuUsage; RAM: FRamUsage; Timer1: FTimer; Code:
Page Num DiskUsageArc:= InitColorArcHandle; DiskUsage:= InitDiskUsage; RamUsage := InitModernArc2Handle; CPUUsage := InitModernArc2Handle; CPU := InitCpuUsage; RAM := InitRamUsage; Timer1 := InitTimerHandle; Code:
procedure Timer1OnTimer(Sender: TObject); begin CPUUsage.Angle(CPU.CpuLoad, 100); RamUsage.Angle(RAM.RamLoad, 100); end; procedure DirEditOnChange(Sender: TObject); begin DiskUsage.SetDir(WizardForm.DirEdit.Text); DiskUsageArc.SetAngle(DiskUsage.DiskLoad, 100); end; Code:
Timer1.FCreate(Page4.Handle, True); Timer1.Interval(750); Timer1.OnTimer(@Timer1OnTimer); Code:
procedure Timer1OnTimer(Sender: TObject); begin PctLB.Text(IntToStr(CPU.CpuLoad)); RoundArc.Arc.EndAngle(CPU.CpuLoad + C_ANGLE); PctLB.Text(IntToStr(RAM.RamLoad)); RoundArc.Arc.EndAngle(RAM.RamLoad + C_ANGLE); RoundArc.Arc.EndAngle(Disk.DiskLoad); end; Last edited by hitman797; 06-01-2023 at 16:32. |
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audiofeel (07-01-2023) | ||
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