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#1
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Can anyone advise me how to use my files to work this compression ? LZMA compression to unpack okay but ending nzip do not. I tried everything and hopefully I can figure it out thanks for the advice
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#2
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Error when begin compressing
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#3
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Note : Extract the contents into the installation directory of the program.
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Lol, bro, that is a disadvantage.
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Only an update With the functions of any type of update of a program
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Oh, okay. Forgot... I think my mind was somewhere else....
, Happy new year BTW
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#7
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I really liked the multithreading options it speed up the compression to halftime compared to anothers compressors, but i cannot keep it to work, when the program finishes compression there is no bin files anywhere it just vanish.
I'm using v1.2 already. Last edited by chum; 22-01-2015 at 01:39. |
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#8
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Try changing method...!!!!
Pay attention to the method "precomp" (ULTRA) IS NOT COMPATIBLE WITH some files to be compressed.. For example, I happened with the game "Pineview Drive" and I had to use the method "srep" (BEST) |
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#9
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Ok with Best method it works but with another compressor it worked with precomp+srep+Lzma with same source.
One thing is making me crazy is that your software is writing all compression to my C: while source is in F: and i choose to save compression to F: but your software write all compression to C:\users\appdata\local\temp and in end send to folder destination. Another big problem i'm stucked is the games dont install or run with your compressor, till now tried best 4b and best 6gb and with 6gb compression game get error during installation, with 4gb game install but when try open it to play windows give error during starting and need to close application. The same game installs and play without problems using Conversion Quick Archive Unpacker. Last edited by chum; 22-01-2015 at 15:28. |
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#10
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In order to compare file compression ![]() Quote:
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try using the files precomp and srep contained in the installation folder of the program "InstallFiles"
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#11
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#12
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@Chum the program works in this way, intelligently, "Temp" files created in "C:\Users\Name\AppData\Local\Temp" to close or restart the program "DLGKompressor" automatically deletes files in the temp folder so as not to occupy unnecessary space in C:\.
logically can not I edit the source code of the program, for a single person who has an SSD full ready or limited capacity. ![]() ![]() The files precomp.exe, srep.exe, packjpg_dll.dll, etc...should be entered in the folder decompression used to create the installation with Inno Setup "Script" Ciauz. |
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#13
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making it universal is actually hard as the creator of the program but as a user of the program it is very easy and the users make things seem to be very difficult wereas they are not, for instance: they don't take easy steps of fixing the problems themselves because mostly what causes freearc errors is the incompatibility of arc.exe and unarc.dll, they must both come from the same version or build of freearc so as a user, just download the latest freearc, use the arc.exe from it for compression and use the unarc.dll from it for decompression, they must always come from the same package. you can even see, in quick packer, there is the isdpne support folder, those files aren't there for decorations, those files are the ones that are compatible with the compressor itself but still a user never reads instructions and take the files for granted.
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#14
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![]() Nobody has ever read the manual instructions, but unfortunately this is a mistake that exists in human nature.
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| The Following User Says Thank You to felice2011 For This Useful Post: | ||
Razor12911 (16-03-2015) | ||
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#15
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How I extract the files from .bin generate for this App?
I get error from FreeArc DD: |
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