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  #4381  
Old 08-07-2025, 21:54
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L0v3craft L0v3craft is offline
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Someone checked "Tony Hawk's Pro Skater 3 + 4" ? The pak files are encrypted. I got the key and tried with "unrealengine_R13" and after zlib/reflate and kraken too. The precompression doesn't work. I guess we need of an updated plugin?

Last edited by L0v3craft; 09-07-2025 at 05:44.
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  #4382  
Old 09-07-2025, 04:08
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^^
Tony Hawk 1+2 used a custom algo.
You could always rebuild the paks like I did - but that's not lossless + CRC perfect
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  #4383  
Old 05-08-2025, 09:57
Jarmen_Kell Jarmen_Kell is offline
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Any suggestion for "Le Mans Ultimate"?
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  #4384  
Old 05-08-2025, 10:14
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Sample?

Edit: Waste of time. Use reflate on *.mas files...
Code:
Streams: 105 / 105
Time: 00:00:13 (CPU 00:01:02)

Size: 101 MB >> 749 MB
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Last edited by KaktoR; 05-08-2025 at 12:09.
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  #4385  
Old 14-08-2025, 19:10
trillestdwane trillestdwane is offline
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I am having a bit of trouble trying to compress certain Unity games. When I try to use xtool:munity,lz4hc,l12:lz4_193 specifically, it compresses just fine. When I go to test unpacking in both DiskSpanGUI and an installer (using the Setup.dll generated from DiskSpanGUI post-compression) it always fails. I do not have these issues when I use xtool:c32mb:munity,lz4hc,l12, but the former command can get a better ratio.
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  #4386  
Old 14-08-2025, 20:27
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Try another lz4 library version, such as lz4_190 up to lz4_194.

If nothing works send a sample file where extracting fails.
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  #4387  
Old 15-08-2025, 08:41
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Exclamation Red Dead Redemption

Quote:
Originally Posted by ZAZA4EVER View Post
Red Dead Redemption (Test)

Files Test (381MB)

Code:
"mapres.rpf"
"blackwater.rpf"
Method ZSTD (ZSTD file attached)

Code:
-mzstd,l19
Result

Code:
FreeArc 0.67 (March 15 2014) creating archive: ZAZA.Test.bin
Compressed 2 files, 399,803,872 => 1,213,731,228 bytes. Ratio 303.58%
Compression time: cpu 0.61 sec/real 44.09 sec = 1%. Speed 9.07 mB/s
All OK
You can use Zlib+Zstd and get some streams

Code:
-mzlib+zstd,l19
Code:
FreeArc 0.67 (March 15 2014) creating archive: ZAZA.Test.bin
Compressed 2 files, 399,803,872 => 1,224,533,926 bytes. Ratio 306.28%
Compression time: cpu 0.61 sec/real 46.82 sec = 1%. Speed 8.54 mB/s
All OK
You can use Xtool Ver 0.4.3 to Ver 0.6.0 all works fine with ZSTD

Special thanks to Masquerade , Fitgirl and Kaktor
Dear ZAZA4EVER
I tried all versions of Xtool from 0.4.0 to 0.6.9 , with zstd but none of them gave me a ratio of more than 100% , I also tried with the libzstd.dll shared by you , but that didn't also work.
Kindly help me out.
Or can you share the Xtool version that you used , to compress the game with it's arc.ini file 🙏
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File Type: png IMG_20250815_160452.png (58.6 KB, 208 views)
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  #4388  
Old 16-08-2025, 14:10
Masquerade Masquerade is offline
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^^
It's all in the levels, re-read ZAZA4EVER's post and you will see that you need to lock XTool's precompressor at ZSTD level 19.

-mzstd,l19
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  #4389  
Old 16-08-2025, 22:57
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Quote:
Originally Posted by L0v3craft View Post
Someone checked "Tony Hawk's Pro Skater 3 + 4" ? The pak files are encrypted. I got the key and tried with "unrealengine_R13" and after zlib/reflate and kraken too. The precompression doesn't work. I guess we need of an updated plugin?
Hello
does someone progress on it ?
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  #4390  
Old 17-08-2025, 10:32
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Smile Red Dead Redemption

Quote:
Originally Posted by Masquerade View Post
^^
It's all in the levels, re-read ZAZA4EVER's post and you will see that you need to lock XTool's precompressor at ZSTD level 19.

-mzstd,l19
Thanks Masquerade , it's working now
Earlier I was using -mzstd,l19 but it didn't work
Then I tried -mzlib+zstd:l19 & it worked
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  #4391  
Old 25-08-2025, 06:52
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Assassins Creed: Mirage (v1.06 - No Denuvo Version) (English Only)
Ripped: ACMirage_plus.exe since it's not needed

For .FORGE files use:
Code:
xtool:manvil:core_2.8.4:dd3+lolz
For Sound files use:
Code:
xtool:dd3+bcm
For rest of the files use:
Code:
srep_new:490g+lolz
------------------------------------------------------------------------------------------

Game size: 37.5 GB
Compressed Game Size: 18.5 GB
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  #4392  
Old 26-08-2025, 02:08
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Mafia The Old Country

I'm working on "Mafia The Old Country"

I found that:
For *.pak oodle kraken core_2.9.10 lib_2 and maybe ue4 (better ratio with)
but for *.ucas seems to be encrypted => no compression ratio

here a sample
https://mega.nz/folder/3kwS2LaA#7q_kcF1WkgZYFgn8RxJ5YQ
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  #4393  
Old 26-08-2025, 02:35
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Quote:
Originally Posted by wareck View Post
I'm working on "Mafia The Old Country"

I found that:
For *.pak oodle kraken core_2.9.10 lib_2 and maybe ue4 (better ratio with)
but for *.ucas seems to be encrypted => no compression ratio

here a sample
https://mega.nz/folder/3kwS2LaA#7q_kcF1WkgZYFgn8RxJ5YQ
Code:
0x79CC9CCE12698C8D04B7C69FC8D82691270C75BE28A55F01EE95F62AC37BDF25
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  #4394  
Old 27-08-2025, 13:49
trillestdwane trillestdwane is offline
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Exclamation

What's the method for Metal Gear Solid Delta? Tried Kraken, only got a 70.9 GB result, I think I did it wrong.

Code:
xtool:d1:mue5:mkraken:core_2.9.5+srep+lolz

Last edited by trillestdwane; 27-08-2025 at 14:02.
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  #4395  
Old 27-08-2025, 13:51
ScOOt3r ScOOt3r is offline
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Metal Gear Solid Delta is OODLE-Kraken
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