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#1
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Blackfire already shared a better replica for whole Firgirl repack on FMXInno forum
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#2
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Hello. I use DiskSpan GUI 2.0.2.0 64 bit . After compression ( for example xtool:c32mb:t80p:mkraken+lolz:d35:mtt1:mt12:fba409 6:mc2) script (ISDone_Example.iss) does not unpack the archive (Error writing to disk). What and where should be thrown (files, folders) to unpack the archive correctly?
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#3
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hello
I found a very small bug in the last release (64bit mode, I do not use 32bit) If you start to compress then click on abord, then retry, diskpan can't restart I need to exit and start again (sometime during test, I do this kind of think several time to find the best compression method) Best regards |
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#4
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Quote:
see the attached video. |
| The Following User Says Thank You to Cesar82 For This Useful Post: | ||
wareck (26-07-2024) | ||
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#5
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I found the issue
It's when I use parallel tool, like mpz_mtx. when I click on abort , there is some threads still running. Because of that, temporay folder and archive are still in use. So when I click on retry, diskspan can't delete conversion temporay file and make some error code. I just need to check is there is no anymore process still runing... was my bad thanks ! best regards |
| The Following User Says Thank You to wareck For This Useful Post: | ||
Cesar82 (27-07-2024) | ||
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#6
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Quote:
The components function was inherited from CIU in which each component is a game and is only validated if there are 2 or more games. In other words, components are only used to create a collection of games. For additional packages, use task settings. In the next version of DSG it will be supported to use multiple components even if you only have a single game configured. Quote:
See the test in the attached video. |
| The Following 2 Users Say Thank You to Cesar82 For This Useful Post: | ||
mausschieber (27-07-2024), pcblizzard (28-07-2024) | ||
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#7
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Quote:
One solution is to taskkill all mtx processes if click on "Abort" button.
__________________
Haters gonna hate
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| The Following User Says Thank You to KaktoR For This Useful Post: | ||
Cesar82 (29-07-2024) | ||
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#8
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Tasks vs. Components for Multi Languages
First of all, thank you for this great tool.
I have separated optional game language audio files from my main game folder and want to include them as optional components which can be installed/copied if chosen to. However it is a little bit confusing as how to achieve this goal. Should I change components to 1 for the main game data tab and then add another game data tab that would include optional language files as the required component? Or should I change it to 1 for the component tab as well as the main game tab? Is this the correct method of doing all this? I also have no idea how to use tasks. I have already created .bin files which use the default naming "data1a-01" for the main game files and "Optional1a-01" for the component file. I will be using ASIS as the Installer which supports components. |
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#9
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components was created to install 2 or more games in a game collection. to install additional items use the tasks option (As far as I remember ASIS also supports tasks). Just use tasks like: 1, 2, etc. in both dsg and asis..
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| The Following User Says Thank You to Cesar82 For This Useful Post: | ||
PHM2D (02-08-2024) | ||
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#10
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Just wanted to inform that optional files as components work great with ASIS. I set the same component numbers in both DSG and ASIS and it looks better than tasks actually
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#11
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Quote:
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#12
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DiskSpan GUI v2.0.2.1
Updated DiskSpan GUI to v2.0.2.1 in the first post.
Code:
- Changed DiskSpan GUI interface to a more compact size. >> Now allows you to use the DiskSpan GUI at lower resolutions or higher magnification scales without cropping the interface. - Added support for including a header image in the DiskSpan GUI (to spruce things up). >> Supports adding an image named "Header.<ext>" with extensions ".png" or ".jpg" or ".bmp" or ".gif" (without animation) inside the "Resources" folder. >> Some options can be configured in DEVELOPER mode or by manually editing the [HeaderSettings] section of the "Resources\DSG_Settings.ini" file generated after the first run of the DiskSpan GUI. - Added new option to create list of instaled files during the instalation (only to compatibles installers). - Added XTool BMS plugin "Alan Wake 2". - Added XTool plugin "Ghost Of Tsushima". - Updated XTool precompressor from v0.8.7 to v0.8.9 - Updated LZMA SDK compressor from v23.01 to v24.07 (2024-06-19). - Updated 7-Zip compressor from v23.01 to v24.07 (2024-06-19). - Updated UnRAR.exe/UnRAR.dll decompressor from v7.00 to v7.01 (DLL 7.1.100.1230). - Updated CmdOutEx.dll library (internal) to v1.0.0.2 build 240429. - Updated DiskSpan GUI database to version 1.0.9.0 (Thanks to KaktoR). >> Now with 428 game presets and 31 collection presets (64-bits). >> Now with 37 game presets and 8 collection presets (32-bits). - Fixed create/delete files from SETTINGS folder on add/edit DSG_External.ini file. - Fixed some minor bugs. |
| The Following 6 Users Say Thank You to Cesar82 For This Useful Post: | ||
KaktoR (12-08-2024), kj911 (12-08-2024), Lord.Freddy (12-08-2024), mausschieber (12-08-2024), pcblizzard (13-08-2024), Tigru (30-09-2024) | ||
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#13
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looks like exe naming error |
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#14
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Quote:
then it works
__________________
It would be nice if you appreciate my work with the thanks Button |
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#15
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Quote:
Last edited by Cesar82; 13-08-2024 at 18:29. |
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| Tags |
| cls-diskspan, compressor, diskspan, diskspan_gui |
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