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#1
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What is your Arc.ini?
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#2
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[External compressor:xprecomp]
header = 0 packcmd = xtool e:precomp:c32mb,t4:zlib,lz4 - - <stdin> <stdout> unpackcmd = xtool d:precomp:t4 - - <stdin> <stdout> [External compressor:lolz] header = 0 packcmd = lolz_x64.exe -mc8 -tt4 -mt2 -mtb512 -d128 -fba4096 -dto0 -dm00 -pc2 -bm4 -blr4 -bll8 -blo8 -lm0 -bc4 -cm1 -mc256 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp unpackcmd = cls-lolz_x86 $$arcpackedfile$$.tmp $$arcdatafile$$.tmp [External compressor:srep] header = 0 packcmd = srep {options} -m5f -d1g -a2 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp unpackcmd = srep -d -s - - <stdin> <stdout> [External compressor:nz,nanozip,nz64] ;header = 0 -cc=best CM algo -cO=BWT algo ;testing = nz:r:v:cc:m8g:br512m:bw512m:p4:t0:nm packcmd = nz a -r -v -cc -m2g -p2 -t2 -nm $$arcpackedfile$$.tmp.nz $$arcdatafile$$.tmp unpackcmd = nz x -m2g -t2 -p0 $$arcpackedfile$$.tmp.nz $$arcdatafile$$.tmp datafile = $$arcdatafile$$.tmp packedfile = $$arcpackedfile$$.tmp.nz ;USED for Bink/Smacker files [External compressor:bpk] header = 0 packcmd = bink_pack $$arcdatafile$$.tmp $$arcpackedfile$$.tmp unpackcmd = bink_unpack $$arcpackedfile$$.tmp $$arcdatafile$$.tmp solid = 0 ;USED for UNreal [External compressor:uelr] header=0 packcmd= uelr uv $$arcdatafile$$.tmp $$arcpackedfile$$.tmp Command arc.exe a -ep1 -r -ed -s; -w.\temp -mxprecomp+lolz+nz data.arc "pack\*" but it crashes Last edited by pakrat2k2; 22-07-2018 at 10:37. |
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#3
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lolz+nz
is stupid use lolz or nz Last edited by pakrat2k2; 22-07-2018 at 10:39. |
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#4
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People, before posting stuff with switches, choose disable smilies under misc options just below submit / preview post !! Pain in the a$$ to keep editing all the posts.
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#5
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ahhhaaaa i found a new tool.....na na na i am just kidding i thought i would help some buddies here if i got much time, hope that so.
well this xtool seems to be doing better than before whatever Razor really had so much potential....keep this pace buddy
__________________
“WE ALL GO A LITTLE MAD SOMETIMES” |
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#6
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is on vacation .. maybe start working on xtool in september
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....................always rains in the wet..................... |
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#7
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Be patience.
__________________
Haters gonna hate
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#8
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Increasing Chunk Size improves crilayla speed.
![]() Sonic Forces 16 GB > 31.3 GB Code:
[External compressor:xCriLayla] header = 0 packcmd = _PE\xCriLayla\XTool e:precomp:t100p:crilayla - - <stdin> <stdout> unpackcmd = _PE\xCriLayla\XTool d:precomp:t100p - - <stdin> <stdout __________________________________________________ __________ Code:
[External compressor:xCriLayla] header = 0 packcmd = _PE\xCriLayla\XTool e:precomp:t100p,c128m:crilayla - - <stdin> <stdout> unpackcmd = _PE\xCriLayla\XTool d:precomp:t100p - - <stdin> <stdout |
| The Following 4 Users Say Thank You to Simorq For This Useful Post: | ||
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#9
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Quote:
__________________
Haters gonna hate
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#10
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USe XTool 0.9
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#11
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Quote:
Quote:
Keep up the good work
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#12
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Assassins Creed Origins
Code:
DataPC_ACE_Egypt_ext.forge 12.4 GB xOodle > 33.3 GB | P: 39 Min D: 30 Min ARC.ini Code:
[External compressor:afr]
header = 0
packcmd = AFR_x64.exe e {options} $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
unpackcmd = AFR_x64.exe d #in #out <stdin> <stdout>
[External compressor:xOodle]
header = 0
packcmd = _PE\XTool e:precomp:t100p,c128m:oodle - - <stdin> <stdout>
unpackcmd = _PE\XTool d:precomp:t100p - - <stdin> <stdout>
:LOG Code:
:AFR Creating archive: afr.Bin using afr:a2 Compressed 1 file, 13,407,420,416 => 35,820,682,539 bytes. Ratio 267.17% Compression time: cpu 26.64 sec/real 2646.71 sec = 1%. Speed 5.07 mB/s All OK Testing archive: afr.Bin Tested 1 file, 35,820,682,539 => 13,407,420,416 bytes. Ratio 267.17% Testing time: cpu 28.45 sec/real 1790.77 sec = 2%. Speed 7.49 mB/s All OK Code:
:XTool 0.9 Creating archive: XTool.Bin using xOodle Compressed 1 file, 13,407,420,416 => 35,817,965,269 bytes. Ratio 267.15% Compression time: cpu 22.91 sec/real 2286.35 sec = 1%. Speed 5.86 mB/s All OK Testing archive: XTool.Bin Tested 1 file, 35,817,965,269 => 13,407,420,416 bytes. Ratio 267.15% Testing time: cpu 11.19 sec/real 1759.10 sec = 1%. Speed 7.62 mB/s All OK Last edited by Simorq; 17-09-2018 at 16:19. |
| The Following 4 Users Say Thank You to Simorq For This Useful Post: | ||
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#13
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Quote:
I tested Afr(razor) & Poodle & Xoodle (xtool V0.9+ ACO Oodle Dll By Simorq ) On (DataPC_ACE_Egypt_ext.forge 12.4 GB) Really i get Results As Simorq Post Afr(Razor) ![]() Xoodle (xtool V0.9+ ACO Oodle Dll By Simorq ) ![]() Poodle (Not Supoort ACO ) ![]() Final Size And Results ![]() //////////////////////////////////////////////////////////////////// But When Test This Tools With The same Settings On This File Of the Game V1.5.1 .... The File Name (DataPC_ACE_DLC_Thebes.forge=12.2Gb) The File Release With The Last DLC Of The Game Show Results Afr(Razor) ![]() Xoodle (xtool V0.9+ ACO Oodle Dll By Simorq ) ![]() Poodle (Not Supoort ACO ) ![]() Final Size And Results ![]() I want Say Thing ACO The Oodle Dll By Simorq Dont Support Updates Files After Crack Version 1.2.1 In The Game Dont Unpack Oodle Stream in New Updates File ... So You will Get Bad Ratio For ACO V1.5.1 With Xoodle (68.8GB---35GB) But If You Use Afr You Can Get Good Ratio (68.8GB---29.3GB) I Think Oodle Dll (ACO_oo2core_4_win64.zip) Want To Update To Unpack New Updates Games Files Thanks For Help All Last edited by ZAZA4EVER; 19-09-2018 at 15:14. |
| The Following User Says Thank You to ZAZA4EVER For This Useful Post: | ||
Simorq (20-09-2018) | ||
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#14
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What version xtool you used ?
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#15
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