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  #1  
Old 03-06-2016, 10:54
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Originally Posted by Razor12911 View Post
Update delayed, closest friend of mine said I must make this program more user friendly.
This is not only one problem you have.

Some issues your software are struggling:
1. Hard drive and Memory usage are terrible.

and hard drive sometimes loads to 99 percent. For an advanced user, it is not funny. Another example:




2. I just load "Nature" template and compile it. Check temp file and what we see? Lots of unnecessary files.

3. The size of compiled setup is too big.

4. Now about program interface. It is very uncomfortable to use. Tabs with this UI is horrible to use. You never know what you select and it is anti-intuitive. Should work to UX side.
5. User interface designer. Looks fine but why item properties in a separate tab? Should be like classical any classical IDE editor on the right side for easy and quick editing.
6. This drop-down menu in designer responds only to click on the arrow.
I can keep it up indefinitely... Their lots of stuff need to work.

Do not get me wrong I think you need some critics.
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Old 03-06-2016, 11:16
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Quote:
Originally Posted by Avengerz13 View Post
This is not only one problem you have.

Some issues your software are struggling:
1. Hard drive and Memory usage are terrible.

and hard drive sometimes loads to 99 percent. For an advanced user, it is not funny. Another example:




2. I just load "Nature" template and compile it. Check temp file and what we see? Lots of unnecessary files.

3. The size of compiled setup is too big.

4. Now about program interface. It is very uncomfortable to use. Tabs with this UI is horrible to use. You never know what you select and it is anti-intuitive. Should work to UX side.
5. User interface designer. Looks fine but why item properties in a separate tab? Should be like classical any classical IDE editor on the right side for easy and quick editing.
6. This drop-down menu in designer responds only to click on the arrow.
I can keep it up indefinitely... Their lots of stuff need to work.

Do not get me wrong I think you need some critics.
Thanks mate, It's a one man project. dealing with 126 000 line source isn't easy. Memory usage is because the installer focuses on quality, I'll do some tweaks and lower memory usage, in terms of HDD usage, ASC only uses HDD for startups, otherwise it doesn't transfer anything after that. All I can say is You'll notice some teared graphics because anti aliasing will be lower plus will lower frame rate for animations.

The compiled setup is big because all images are png so that alpha channels are kept, seems like it's the only format that I can use.

But will work on it, either way, it's a alpha project, nothing has been stable so far, what I have seen so far are memory leaks during installation.

When you look at the properly designed installer with more content on it, it's using less than 120mb ram, this thing of it using 200 with less content is very new.
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Last edited by Razor12911; 03-06-2016 at 11:28.
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  #3  
Old 03-06-2016, 11:51
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Quote:
Originally Posted by Razor12911 View Post
Thanks mate, It's a one man project. dealing with 126 000 line source isn't easy. Memory usage is because the installer focuses on quality, I'll do some tweaks and lower memory usage, in terms of HDD usage, ASC only uses HDD for startups, otherwise it doesn't transfer anything after that. All I can say is You'll notice some teared graphics because anti aliasing will be lower plus will lower frame rate for animations.

The compiled setup is big because all images are png so that alpha channels are kept, seems like it's the only format that I can use.

But will work on it, either way, it's a alpha project, nothing has been stable so far, what I have seen so far are memory leaks during installation
I totally understand its taught. If I am not mistaken you use software rendering for drawing components or scalable vector graphics. It makes sense for big usage of memory for drawing. You should add option disabling it and use the only .png supports. There should always be a compromise for everyone, really?

About the size of installer. Why to not use 7z as an internal compressor for all files.

If you need some help with the design side of program happy to help.

Quote:
Originally Posted by Razor12911 View Post
When you look at the properly designed installer with more content on it, it's using less than 120mb ram, this thing of it using 200 with less content is very new.
It's of course much better result. However, I think its still not enough. Try to reduce it unless for 50 MB and it will be fair enough.
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Last edited by Avengerz13; 03-06-2016 at 11:57.
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Old 04-06-2016, 02:55
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The RAM usage problem is because of this, but if you say its high, I'll just reduce the quality, look in the pictures below.

About setup size, well I thought about this but there aren't many good sources for LZMA in delphi, but will try to make custom compressor which is good. the one thing that you don't get is the executable file itself without anything inserted is 15.4mb, that's the base exe without any attachments, it's this big because of the attachments it has, if you were comparing it to Inno Setup then I'm afraid, but Inno is based on VCL, and ASC is based on FMX, those are just some of the consequences.
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Old 04-06-2016, 04:20
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Quote:
Originally Posted by Razor12911 View Post
ASC is based on FMX
Well, it's explain everything. Never work before with Firemonkey and seems it some heavy beast. ASC some kind of hardcore coding where uses DirectX or OpenGL just for interface program.
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Last edited by Avengerz13; 04-06-2016 at 04:23.
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Old 04-06-2016, 03:17
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Hello there Razor12911
Advanced Setup Creator new version
What time ready
and new innovation
there is
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Old 04-06-2016, 03:25
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There was something, but now there is nothing, started new path for optimization.
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Old 07-06-2016, 06:24
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Improving UI #1

When editing, a dialog will show a list of all variables, functions, constants and etc to help with filling up the rows (things to do) for your installation.

Improving UI: 20%
Optimization: 0%
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Old 04-06-2016, 04:28
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Yep, precisely. Plus on top of that, it's very difficult to make it work the way you want it to. I left VCL because there are some limitations in terms of design.
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Old 04-06-2016, 04:45
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Quote:
Originally Posted by Razor12911 View Post
Yep, precisely. Plus on top of that, it's very difficult to make it work the way you want it to. I left VCL because there are some limitations in terms of design.
It is sound very nice but, I think its work more like for mobile apps. However, they don't need installers
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Old 04-06-2016, 04:47
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Though there are a couple of things to do that would help with optimization, been busy with other projects, haven't fully focused on ASC for a while.
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Old 04-06-2016, 04:59
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Good luck pal and do not overwork.
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Old 28-06-2016, 10:53
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Hi razor, can you help me I have a big problem here with ASC 0.6.1 alpha because ASC can Run the Installer, and Build successfull. but the final setup.exe not run so, i cant test this installer.
and i don´t understand why the Run build in the temp folder works fine and the final build doesnt work.

i made 2 installers "S-installer" made it with 0.4.0 asc and compiled works fine also the final build setup works in w7x64&x86 and in xpsp3x86.

"M-installer" made it with asc 0.6.1 I have a big problem here with ASC 0.6.1 alpha because ASC can Run the Installer, and Build successfull. but the final setup.exe not run so, i cant test this installer.
and i don´t understand why the Run build in the temp folder works fine and the final build doesnt work in my win7x64. also in the xp too.

i have the same problem with 0.5 version of asc.

in asc 0.6.1 the animation only works in the page 1, the same animation in page 2 are static.

Is possible another way to compile the asc project like a stand alone compiler or something like that?.

:Request:
>Favorite section for fonts and colors
>Multi selection files (For move) and grouping
>History for undo.
>animation to right.(we have "left")
>png optimization(png are too big)
>layer panel for each page
>maintain the selection rectangle in the object selcted.
>hotkeys for "send to back"(Ctrl^-) and "bring to front"(Ctrl^+)
>
Thanks Razor12911
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Old 01-07-2016, 16:07
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Hey everyone, I recently updated the programming software that I use to make a lot of my programs, and anything that is related to the use of FireMonkey framework seems affected, which is what ASC uses it more delays are expected as I try to update the source, I may have to start afresh and rewrite the whole source again because trying to update source to recent changes of the framework causes real headaches. Some of you might remember Installer Creator project, same thing happened to it, they updated framework leading to new versions not being able to compile source and it could only be compiled using XE3 and maybe XE4, but changes started taking place since XE5 then again in Seattle 10.

You might say I should revert to old update, well I could but the reason I'm trying to use the latest one is because a lot of bugs have been fixed that I had to find or create fixes by myself so yea, memory usage is also improved, I did the math and it seems like latest version is the way to go.

Things that are likely to be removed from the program due to recent framework changes:
Video feature will be removed but will be reinstated in later versions after I have found a bypass.
Triangle and Diamond shapes will no longer be there because of framework changes.
And etc, there could be more to remove.

Edit:
There is a lot to do for this to get back upon its feet, so I estimate by September or October, it will be recreated.

Last edited by Razor12911; 02-07-2016 at 02:06.
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Old 02-07-2016, 11:36
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OUCH! Very bad News
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