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#1
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ok guys here is another problem i got when moving on to 2 step
GameAssets folder contains 4 sub-folders i need to compress 2 of them to be .bin file and the other 2 to another .bin file i used the code above but i ended with strange result which is compressing the GameAssets folder in the first bin file which i excluded it in the code like you see above and the compress the contents of the GameAssets folder to another bin file you see here that GameAssets folder exist and-it's not visible here-it's sub-folders too and it's empty ![]() and here is the contents of one of the sub-folders in the other bin file ![]() so help pleaseeeeeeeeeee
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| The Following User Says Thank You to JacksMafia For This Useful Post: | ||
Behnam2018 (08-01-2020) | ||
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#2
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Quote:
![]() If you want to exclude GameAssets folder you need something like this Code:
arc a -r -ep1 -w.\ .\Disk1\Data1.bin -msrep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8 -n"%choice1%\*" -x"%choice1%\GameAssets\*"
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#3
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Quote:
that's all meaning 3 bin files . ![]() that's all but i still have the problem i described up there any help?!!!!
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#4
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Hi. I want to make a conversion but i'm stuck at the setup.exe. I want to modify the setup.exe in order to ask me when to insert the second disk. if i don't modify the setup file i will receive an error "error, the file is not on thie disk" (something like that) but if i'll insert the second disk and press ok the instalation will continue.
The folder looks like that: ![]() You can download the setup file from here |
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#5
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Hi!, I'm having a little problem, two problems indeed, I used CIU 1.0.0.6 to make a conversion, in the small installer the first problem is that i need to move the music and cancel buttons towards the center a little, you can see the reason in the attached image, i searched in the script but i couldn't find any button property that allow me to do that, I also try several modifications in setup.ini but the only thing i can achieve was make the buttons dissapear completely, the second problem is that an equalizer button appears in the small installer but i don't know why, it was there before i make any modifications and i haven't been able to make it dissapear, in other conversion i,ve made it isn't there. thanks in advance
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#6
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Ask
How do I make Publisher & Game Version? because when once in Compile and Install detected only in the title game alone .. The following Screen Shoot
1. Tittle game 2. Publisher (empty) 3. Version (not the numbers but the game title) Thanks
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#7
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Please I want to make own designer setup
![]()
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#8
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Components Full and Custom Help
Hello everyone, trying to know how I can get the components to be fixed when in full installation but then selectable when in custom installation:
-The Full Installation at the moment- https://imgur.com/aS2TWYh -The Custom Installation at the moment- https://imgur.com/Lgl13Fl Thanks for the help! |
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#9
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Can someone Explain what does those two hyphen or minus do?
Code:
packcmd = xtool precomp -mzlib+preflate -c32mb -t100p --dbase=temp.db - - <stdin> <stdout> Also these "<stdin> <stdout>" are only used in Installer's Arc.ini right? For UnArc.dll?
__________________
Who's Got Time To Play Games? Huh?? |
| The Following User Says Thank You to Prince4 For This Useful Post: | ||
GaMEr_2077 (06-06-2021) | ||
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#10
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HI.....
how to add in this script to install directx , visual c++ can choose on installation screen |
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#11
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They're already there. If you're asking for another conversion refer this thread:
http://www.fileforums.com/showthread.php?t=93191 |
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#12
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bin them separately, then. It total there will be 4 bin file for each of them. Then you can edit setup.ini like described in tutorial thread
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#13
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Hi....me again
this can run program.msi or not?? |
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#14
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yes you can run MSI from script.
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#15
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Launcher will run .msi, exe files, however in compiling, it will not create msi extension setups.
Last edited by REV0; 10-08-2012 at 05:34. Reason: Dang, re-read again |
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