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#16
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naw, relocs are only applicable to dlls, in exe, it will load at the base address specified in the pe header.. so exe's don't need reloc's
hiew had a bug in the older versions where for e8 calls it always added on the base address and screwed things up.. that could be the reason for the grayed output.. relocs are only applicable for certain situations and e8 calls are not one of them.. the e8 call is relative to the va its called from e8 xx xx xx xx -> va+ xxxxxxxx +5.. relocs apply to such things like ff 15 xx xx xx xx (where only the xx xx xx xx will be updated by adding on the 'new runtime base) ff 25 xx xx xx xx, ff 35 xx xx xx xx and code like mov eax,[12345678] mov [12345678], eax etc, where only the 12345678 part is updated.. if in doubt, process the reloc table and double check your patch area
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bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
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#17
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Yup, FF 15, that's the one!
I rather change it to a neutral 90 B8 (NOP; MOV EAX, <call address>) instead or jump over it (if there's enough room in front of it).
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Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
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#18
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90 E8 i hope ;p. considering mov eax,<call address> will never actually call the function and/or screw the stack if the proc uses params.. regardless though, ff 15 in an exe shouldn't matter really for reloc's, as the exe loads at the base address from the pe header, only dlls get relocated
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bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
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#19
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No, I mean, the CD check (or whatever) is completely skipped this way!
Ehhh, never mind me...
__________________
Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
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#20
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Sorry if this a bit offtopic but tnt ANAL? wtf for a a cracking scene group is that ?
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#21
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They don't like TNT, I guess.
__________________
Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
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#22
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Probably some other group that TNT didnt give a nice score in their stupid Monthly scene review.
They even once marked me for 0, cheeky gits lol Doesnt matter though, when I do trainers, about 95% of the time they will work always. Unlike some *cough* TNT trainers *cough* that may work alot but not that well. Earth 2006 was a good example, wow they managed to get hero's invulnerable, but what about the other forces in your army, sure invulnerable but so was the rest of the enemies also. What a useless trainer it was :P |
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#23
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heh or they like them very much or want to be 'in' the group in a special way ;p
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bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
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#24
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Still no NoDVD Crack for the 1.1 version available?!
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