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#16
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cdkiller looking at your title, you do know we use 32bit registers now :P
And not high and low bits
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#17
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DABHand, you're living in the dark ages; we're using sixty-four (64) bits now!
__________________
Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
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#18
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Yes and no.
Its been a while since ive seen a MOVQ being used in a game etc
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#19
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Quote:
eidos will not sell the cm5 in brazil!!! i dont know why... because the si sell fm2005 here and they have no problems with warez!!! in Brazilians we are a grat fans of games managers!!! but they insist to don't sell the game here...
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#20
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As I said read the rules before posting more.
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#21
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Quote:
![]() it was a "mov al, 1" followed by a "ret" to set the cd-check successvalue to "1" cos GetDriveTypeA was called like 20 times to check the disc.
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http://pid.gamecopyworld.com home of Protection ID the ultimate Protection Scanner. |
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