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  #196  
Old 18-09-2012, 13:52
yener90 yener90 is offline
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Quote:
Originally Posted by mikey26 View Post
Hi yener is it neccessary to run Convert_AutorunToDLL.bat after the language script or can u just keep is as autorun.exe and have ur autorun.ini point to the autorun.exe.
You dont need to.
Autorun.ini is not required.
it will continue read from Setup.ini
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  #197  
Old 19-09-2012, 02:10
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how to auto launch after install game E.g: Settings.exe
  #198  
Old 19-09-2012, 04:07
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Tools to design buttons ?
How do I add remaining time to my installer ?
  #199  
Old 19-09-2012, 05:39
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Tools to design Buttons = imagination (best tool) and photoshop.
  #200  
Old 19-09-2012, 07:12
Compiler Compiler is offline
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Thanks Mikey.


How to add remaining time like (peter's CI) has done ?



Can someone give code & explain it (Precomp+Srep+FreeArc) for high compression ?

Last edited by Compiler; 19-09-2012 at 07:43.
  #201  
Old 19-09-2012, 09:49
yener90 yener90 is offline
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Quote:
Originally Posted by Compiler View Post
Thanks Mikey.
Can someone give code & explain it (Precomp+Srep+FreeArc) for high compression ?
Did you even tried it out?
it already supports it.
  #202  
Old 20-09-2012, 01:11
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Quote:
Originally Posted by yener90 View Post
Did you even tried it out?
it already supports it.
Thanks Yener90,for creating this CI.

I used it but I was able to compress a 100 Mb game to 88 Mb only,but I saw 50-60% compression ratios from others using same method but the code and data might not be same.So,I need code for good compression ratios and explain it,so that I don't trouble every time.
  #203  
Old 20-09-2012, 01:22
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Quote:
Originally Posted by Compiler View Post
Thanks Yener90,for creating this CI.

I used it but I was able to compress a 100 Mb game to 88 Mb only,but I saw 50-60% compression ratios from others using same method but the code and data might not be same.So,I need code for good compression ratios and explain it,so that I don't trouble every time.
Depends about the game.
Some games (ex Dead island with all dlc has around 7-8 gigs but compressed with INNO gets around 3 gigs -eng only-) and other games (ex latest transformers can' be compressed more than already is).
even if you use Srep; Precomp, etc you won't get a noticeable difference.

oh and yener's CI has a moderate compression selected (for best compression use Lzma2/Ultra64 settings)

Last edited by Th3Raven; 20-09-2012 at 01:25. Reason: updated answer
  #204  
Old 20-09-2012, 01:33
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Thanks,I'll work with different game,may be I can notice the difference.
  #205  
Old 20-09-2012, 03:56
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During Installation it is giving a message insert disc 1.I used Precomp,so I added "PrecompVer=038" to "Install Options" and my Extraction Settings are
"FreeArcFile1={src}\Data1.cab;DestDir:{app};Disk:1 ;PrecSrep:1".

What went wrong ?
  #206  
Old 20-09-2012, 05:21
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precompver=038 needs to be precompver=0.38

was discussed earlier in thread --> http://fileforums.com/showpost.php?p...&postcount=166
  #207  
Old 21-09-2012, 07:06
Compiler Compiler is offline
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Thanks Yener installed the game at last,but I have a question should I include .cab game file while compiling or not,if not what should be written here
#ifdef ProgramFiles
Source:D:\Data1.cab; DestDir: {app}; Flags: ignoreversion recursesubdirs createallsubdirs; Excludes: unins*; Check: FreeArcError;
#endif
  #208  
Old 25-09-2012, 05:34
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If I compress with FreeArc using this code
Code:
-ld1600
has a problem with the CI Yener?
  #209  
Old 25-09-2012, 09:01
yener90 yener90 is offline
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Quote:
Originally Posted by Compiler View Post
Thanks Yener installed the game at last,but I have a question should I include .cab game file while compiling or not,if not what should be written here
#ifdef ProgramFiles
Source:D:\Data1.cab; DestDir: {app}; Flags: ignoreversion recursesubdirs createallsubdirs; Excludes: unins*; Check: FreeArcError;
#endif
dont edit any of the script.
edit Setup.ini if you want to let Data1.cab extracting.
  #210  
Old 29-09-2012, 03:18
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Hi Yener is it possible to compress data as arc,precomp,srep,cab and include it in .bin and at time of installation extract .cab from .bin and script should also extract srep and precomp files,which at last gives required data in required directory.

Last edited by Compiler; 03-10-2012 at 08:52.
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