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#1
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CIU 3.0.0.1 Beta 2
The changes are informed in the changelog.
The changelog file is not in order of inclusion of the changes. Read the entire changelog to see the changes that were included. Main beta 2 changes: - Added HashPage for Hash Check. - Added Open buttons (unlimited) to open documents or folders or execute external files. - Added new options for Equalizer like Opacity and Solid Color (without adding image). PS: - If anyone has time please test using Inno Setup 6. - When I have ready version 3.0.0.1 (Final), I will create an installer for Inno Setup 6 similar to 5.61 that I did the repack. - Any questions that you have suggested and have not yet been included, please comment. - The inclusion of multiple music files will be included later because I will replace the run mode after Altef_4 completes the changes in IsMediaLib.dll (Altef_4 thanks for the effort). HOTFIX 1 - Fixed UnInstall button visible on installer and SmallInstaller pages. - Updated Polish language file. Last edited by Cesar82; 20-05-2019 at 08:57. Reason: Added Beta 2 Hotfix 1 |
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#2
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how i do to add the constant "username" in the [IniFileInfo]
Quote:
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| The Following User Says Thank You to gatosky1620 For This Useful Post: | ||
Simorq (29-07-2019) | ||
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#3
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Quote:
Open script and edit this line (Insert text in red color and delete blue color part) Code:
function DecodeINI(Line: String): TIniFileInfo;
var
TmpStr: String;
begin
TmpStr := Line
if Copy(TmpStr, Length(TmpStr), 1) <> ';' then
TmpStr := TmpStr + ';';
//.....
if Pos('Value:', TmpStr) <> 0 then begin
Result.Value := Copy(TmpStr, Pos('Value:', TmpStr) + Length('Value:'), Length(TmpStr));
Result.Value := ExpandConstant(Trim(Copy(Result.Value, 0, Pos(';', Result.Value) - 1))) + '|';
StringChange(Result.Value, ' ', '');
Delete(TmpStr, 1, Pos(';', TmpStr));
if Pos(LowerCase(ActLangShort + '='), LowerCase(Result.Value)) > 0 then begin
Result.Value := Result.Value + '|';
Result.Value := Copy(Result.Value, Pos(LowerCase(ActLangShort + '='), LowerCase(Result.Value)) + Length(ActLangShort + '='), Length(Result.Value));
Result.Value := Trim(Copy(Result.Value, 0, Pos('|', Result.Value) - 1));
end else
if Pos('=', Result.Value) > 0 then
Result.Value := TranslatorINI(ActLangShort);
end else
Result.Value := TranslatorINI(ActLangShort);
if Pos('Create:', TmpStr) <> 0 then begin
Code:
SetIniFile2={app}\steam_emu.ini; Section: Settings; Key: UserName; Value: {username}
Last edited by Cesar82; 27-05-2019 at 20:05. |
| The Following User Says Thank You to Cesar82 For This Useful Post: | ||
Simorq (29-07-2019) | ||
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#4
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hi bud
the setup is reading the gpu info wrong.
Last edited by pakrat2k2; 04-06-2019 at 12:01. |
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#5
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hi cesar82 great work on your CIU v3.0.0.1 beta! I need some help with a problem im having. When i try to install a game i repacked using the compressor kaktor posted in his main thread, and i copy/paste the .bin files into my directory and run the inno 5.6.1 script compiler, then try to install the game, i get the message 'archive header is corrupt, file unreadable or not freearc archive!' diskspan works fine except for one situation where all the compressed .001 files extracted fine but when it got to the 3rd split file it gave me that same error message even though i compressed it correctly with diskspan.bat. :<
how do i enable CIUv3 to extract these file types properly? any help you can offer would be most appreciated. -Kitsune - PS I tried doing it with records.ini and without, when i do it without records.ini it doesnt even process the .bin files, and when i have my .bin files listed in it it gives me that error on decompression. i used pankers 3 way compression batch file to compress them and i used the same compressors that diskspan has. is there a way to allow CIU to process .bin files made with other compression scripts or is it 'UltraArc, diskspan or bust'? Last edited by Kitsune1982; 04-06-2019 at 16:24. |
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#6
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Quote:
to use with Diskspan, Example xprecomp+srep+lolz+diskspan:2mb:3mb. I recommended it. Second, Make sure the files exist CLS-Diskspan.dll on CIU v3 Folders. If not copy/paste through it. Behind CIU V3 > Resources > Decompressors > DisksPan Last edited by Carldric Clement; 05-06-2019 at 03:52. |
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#7
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You can't use diskspan with masking method.
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| The Following User Says Thank You to KaktoR For This Useful Post: | ||
Carldric Clement (08-06-2019) | ||
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#8
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How can i enable " Precomp 042 " compression with CIU script ?
I compressed my archives using below command : Code:
arc a -lc8 -ep1 -ed -r -w.\ Data\Data1.PAK -mprecomp+srep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8 "C:\Games\*"
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#9
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You have to add precomp files, because CIU has no precomp anymore since long time.
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#10
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Quote:
which version was the last time compatible with precomp 42 ? i have the old versions
__________________
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#11
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I think adding the precomp files to the folders is enough (and maybe arc.ini / cls.ini editing).
2.0.3.8 or 2.0.4.0 was the last I think
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#12
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Quote:
Is your " ASIS " script also compatible with precomp 42 ? [Latest version]
__________________
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#14
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@amin fear
You can include the Compressors extensively to setup.exe without having to edit the CIU Script. I think you will also need to change in Arc.ini and CLS.ini. In the changelog of CIU v3 (3.0.0.0u3) tells how to add external compressors: Code:
- Added [Ressources] section to "Setup.ini" and also to the external "Setup.ini" and also to the to external "records.ini" file (optional).
>> The [Ressources] section contain keys Path=, Path32=, Path64= and support constants {src}, etc (If not use constants, is seted to {src})
>> If this path contains "decompressors" files it will be copied to the TEMP folder at the start of the installation.
>> Path= >> For the files of the key "Path=" the files will be copied in any system (32 bits or 64 bits).(Recursive Path - Search all subfolders)
>> Path32= or Path64= >> But if it is a path of the key "Path32=" or "Path64=" the files inside it will only be copied if the system is equal (32 bits or 64 bits). (Recursive Path - Search all subfolders)
>> Example: Path={src}\RESOURCES\Dual Path64=RESOURCES\x64
Code:
[Ressources] Path= Path32= Path64= |
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#15
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In 3.0.0.0u3 the manual button is not working correct i think.
Code:
[Manual1Button] Folder=Manual I have also tried with "{src}" but the same.
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