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  #1  
Old 12-09-2019, 10:34
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Kitsune1982 Kitsune1982 is offline
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hey guys, i figured out how to make an almost full screen setup wizard with CIU. just go into setup.ini and under 'Setup Interface' and 'Autorun Interface' change the 'width and height' to something like Width=1038 and Height=650
or if you want more room to position your button in, Width=1093 Height=750.
dont forget you will need to change the actual image sizes of your png autorun/installer1/installer2/installer3/etc pictures using a freeware or commercial image editor. I recommend irfanview for basic resizing but if you really want to get fancy, you can use photoshop. of course there are plenty of other freeware and payware image editors, i just find these two the easiest to use. also for the small installer, if you want a big small installer image, change 'Width and Height' under small installer to 630 x 330 respectively. Also keep in mind when you adjust the picture, you may also want to use razor12911's graphicstudio to adjust the left/top position of the buttons, but since there is no actual gui to do this, it will take trial and error. i am going to write a quick tutorial and attach it to the next post on how to do this.

paws out.

-Kitsune

Last edited by Kitsune1982; 12-09-2019 at 11:23.
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Old 12-09-2019, 11:25
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sorry for making a second post. i finished the tutorial and am attaching it along with my setup.ini and sample buttons/images for my CIU custom button tutorial in a single 7zip archive. hope you all find it useful!

Paws out.

-Kitsune1982
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Old 17-09-2019, 11:33
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uninstall progressbar

hello to everyone . i have a issue . when i uninstall game progressbar is not on centre. what changes i have to make ????
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Old 25-10-2019, 03:28
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Quote:
Originally Posted by Cesar82 View Post
Hello people...

Any of you would have the CI source code (Before being CIU) ....
I needed a very early version, specifically version 4.2.0.0. I searched the forum and found nothing.
I don't know if Yener shared this version with anyone, but he used it on some old conversions like Driver San Francisco and FIFA 2012.
If anyone has this source code and can share it would be very useful for me.

Thanks!
I do not have it sorry
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  #5  
Old 25-10-2019, 17:46
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Quote:
Originally Posted by Cesar82 View Post
Hello people...

Any of you would have the CI source code (Before being CIU) ....
I have sent you a PM
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Old 26-10-2019, 08:33
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Quote:
Originally Posted by Cesar82 View Post
CIU 3.0.0.0.u6

@KakoR is a bit busy at the moment, and has no time to perform tests on the new version of CIU.
So I decided to share with you the new version of the CIU source code right here.
If no bugs are reported in a while this file will be moved to the main post (For now the file can only be here in this post).

NOTES:
I removed the "FIFA 19 Cas Decryption Tool + Prepressor" tool from the "RazorTools" folder because most anti-viruses detect it as viruses (False Positive).
Those who need this tool just extract the contents of the tool file into the main CIU source code folder.
I will be posting the tool file in a separate attachment.

until now one small problem . when creator mode active there is a slide PROGRESS BAR MODE ACTIVATED can you disable that function ?
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  #7  
Old 27-10-2019, 13:48
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Quote:
Originally Posted by Cesar82 View Post

@mausschieber I think it will be possible to include gif animation in CIU with this same library that I used in splash.
Not tested, but I believe it works and does not prevent access to the buttons. I will test later.
That's where amazing thanks for you great work on the CIU
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Old 28-10-2019, 09:05
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Quote:
Originally Posted by Cesar82 View Post
@Simorq thanks for the info. Test this Setup.exe...
If anyone has a "native 4K" monitor please test this setup.exe to see if it is displaying the correct size and also without blurring the installer.


Thanks!
Very good and no problem.
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  #9  
Old 03-09-2020, 19:33
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Quote:
Originally Posted by Cesar82 View Post
@adammail14
You have tried other, simpler methods just to see if errors also occur?
I mean using one of the methods from 1 to 5 for example.
Or just test putting in custom method [21] and put "srep" (without quotes).

The link method you are trying to use must be from an older zstd.
It also displays this error here because the parameters are not supported.
Perhaps the parameter has changed in newer versions of zstd, or used zstd from another developer before.
The maximum supported compression value is 19 (not 22) and "-ultra" (not "ultra").
ohh so thats how it gets error

Quote:
Try it like this, here it is compressing using this method in Custom method option [21]:
Code:
srep:m5f:a2+zstd:-ultra:19
ok i'll try right now.

and another question, What is the difference between DVD and BD?
is there a memory difference?
is BD better than DVD?
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  #10  
Old 31-10-2020, 06:43
alucard1973 alucard1973 is offline
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Quote:
Originally Posted by Cesar82 View Post
Here is an update CIU 3.0.0.1.b7.u3 with small fixes.
I updated ZStandard to the latest version, so I think it would be good if someone tests it out.
Other corrections are reported in the changelog.
Any bug found please inform me by PM or comment here.
Thank you for understanding.
I just tested this beta 3 version, no more decompression works, I tested on Z the Game that I created yesterday and that it worked, but after updating this new version, it does not decompress anything anymore
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Old 01-11-2020, 07:55
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anybody have this error with these option in Borderlands 3
ue4dt+xzlib+srep:m3f+4x4:lzma

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  #12  
Old 03-11-2020, 18:59
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**post edit: never mind, i found the problem. it was with my setup.ini file not the dxfilters. i had only wanted to know if i could disable them for conversions without videos but i fixed the issue. i must have been using a setup.ini script or isscript that was not compatible with the latest release of CIU. everything is fine now.**

Last edited by Kitsune1982; 03-11-2020 at 19:19.
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  #13  
Old 04-11-2020, 11:19
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Cesar, thank you for your assistance with my issue. I also discovered i indeed did not have all the proper codecs installed. i updated my klite mega codec pack and made sure LAV splitters and all required codecs were installed this time. i then replaced all the source setup and autorun files with my own including my downscaled mp3 and then tried to rerun setup and amazingly it worked!!
even turning off 'addDXFilter' in setup.ini did not return any errors plus i got the tiny setup exe size i wanted. thanks for your help, i never would have guessed it was me not having an updated codec pack installed.

PS - Here is the result of my downscaled mp3 size - Original in package: 14 mb for Music1.mp3 and MusicSI.mp3
After removing both and downscaling my autorun music to 64 bits and compressing pngs/wavs/etc, my music1.mp3 for a 1 min 12 sec clip was 504 kb and the output
setup.exe was 7 mb even with the proper encoder/decoders set up. cheers

-Kitsune
-

Last edited by Kitsune1982; 04-11-2020 at 11:22.
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  #14  
Old 05-11-2020, 03:38
alucard1973 alucard1973 is offline
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Quote:
Originally Posted by cesar82 View Post
@alucard1973, as far as i could see you have two versions of the game and want to check only one component at a time (exclusive);
if you use exclusive one of the checkboxes/radiobuttons must be checked by default.
Code:
[component1]
checked=1
i think the error is in the component number that both arc has the same component id 1 (check red color number):
Code:
[extractsettings]
arcfile1=setup1.cab;destdir:{app}\steamapps\common\final fantasy vii;type:arc;disk:1;comp:1
arcfile2=setup1nm.cab;destdir:{app}\steamapps\common\final fantasy vii;type:arc;disk:1;comp:1
arcfile3=setup1steam.cab;destdir:{app}\steamapps;type:arc;disk:1
arcfile4=setup1steamico.cab;destdir:{pf32}\steam\steam\games;type:arc;disk:1
i just tested and it works
thank you cesar82
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Old 05-11-2020, 03:41
alucard1973 alucard1973 is offline
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Quote:
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i just tested and it works
thank you cesar82
last point
for the register, how i should do to set that the key is for comp1 and another key for comp2?
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