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  #1  
Old 22-01-2021, 10:44
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The 32-bit libzstd from this xtool package requires libgcc_s_dw2-1.dll, think of it as programs requiring Visual C++ Runtime libraries, but this one requires one from gcc compiler, not sure why.

Try finding the matching pair from here
https://github.com/facebook/zstd/releases
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  #2  
Old 22-01-2021, 11:44
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Quote:
Originally Posted by Razor12911 View Post
The 32-bit libzstd from this xtool package requires libgcc_s_dw2-1.dll, think of it as programs requiring Visual C++ Runtime libraries, but this one requires one from gcc compiler, not sure why.

Try finding the matching pair from here
https://github.com/facebook/zstd/releases
I looked for everything on the link page and didn't find it.
I don't even know the version of libzstd.dll that the old XTool used.
However I found the library informed at:https://pt.dll-files.com/libgcc_s_dw2-1.dll.html
Both link files allowed to load the codec. I tested it and it worked perfectly zstd with StarWars BF2 (Ratio 129.47%)

@Razor12911, does the oodle method need anything to load with old XTool or does it not support oodle in 32-bit version?

Last edited by Cesar82; 22-01-2021 at 11:55.
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  #3  
Old 22-01-2021, 11:52
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@Cesar
I suggest to not use oodle with old xtool at all due to bugs.
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  #4  
Old 07-04-2021, 04:35
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Hi all, i've been away from this stuff for quite some time, but i just wanted to get back into this, so i'm trying to run XTool with Freearc but everytime freearc runs it crashes instantly with XTool, can someone help me out as to why is this happening?

Other methods are working fine (Precomp,PZLib,SRep,Delta,Lolz)

These are the parameters :

Code:
Arc_mar14.exe a -ep1 --dirs -r --archive-comment="%comment%" --workdir=C:\_Out\$$work_dir$$\ -mxtool+srep+lzma:a1:mfbt4:d256m:fb128:mc2000 "C:\_Out\Setup-XT+S+L%1.Rpk" "%dir%\*"
Here is my Arc.ini :

Code:
[External compressor:xtool]
header    = 0
packcmd   = xtool.exe precomp -mzlib -c32mb -t100p --dbase - - <stdin> <stdout>
unpackcmd = xtool.exe decode -t50p - - <stdin> <stdout>

[External compressor:srep]
header = 0
packcmd   = srep64 -m5f $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
unpackcmd = srep64 -d -s $$arcpackedfile$$.tmp $$arcdatafile$$.tmp
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Old 07-04-2021, 09:52
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Prince4

Your issue lies in the packcmd, xtool in this topic does not support --dbase parameter.

I think you may be confused with new XTool, which can be found in this topic: https://www.fileforums.com/showthread.php?t=102832
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Old 07-04-2021, 22:31
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Quote:
Originally Posted by Masquerade View Post
Prince4
Your issue lies in the packcmd, xtool in this topic does not support --dbase parameter.
I think you may be confused with new XTool, which can be found in this topic: https://www.fileforums.com/showthread.php?t=102832
Ah i am using that version (0.3.9), i just posted on the wrong thread. But i can verify that program does have that option.

Also just tested, i added "=temp.db" in that option on the packcmd and the compression started but crashed in srep (bad media=?) at 0.2% where FArc is supposed to make a zip file. I'm using SRep 0.393a.
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Old 05-11-2021, 17:15
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thank you razor, you made my life much simpler!!
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Old 03-05-2022, 12:11
JaleSwiftpaw JaleSwiftpaw is offline
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Thanks, I've been looking for this.
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Old 22-04-2023, 18:16
Gcr27 Gcr27 is offline
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hello my game use a zlib compression files cart fury champioship racing ps2 have a program or software to decompress files wms,zif files format
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  #10  
Old 13-05-2018, 21:06
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Quote:
Originally Posted by Simorq View Post
FC5 no work /Ratio 100%
It works, tried on common.dat
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  #11  
Old 14-05-2018, 16:08
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Quote:
Originally Posted by Simorq View Post
FC5 no work /Ratio 100%
Make sure you have edited xtool.ini, the path specified must be valid
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  #12  
Old 14-05-2018, 16:19
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Quote:
Originally Posted by Razor12911 View Post
Make sure you have edited xtool.ini, the path specified must be valid
[Dunia2]
File1=D:\Games\Far Cry 5\data_final\pc\common.dat
File2=D:\Games\Far Cry 5\data_final\pc\ingameeditor\igepack.dat

Code:
Creating archive: data.arc using xprecomp
Compressed 1 file, 182,265,474 => 541,415,990 bytes. Ratio 297.05%         
Compression time: cpu 0.27 sec/real 43.10 sec = 1%. Speed 4.23 mB/s
All OK

Extracting archive: data.arc
Extracted 1 file, 541,415,990 => 182,265,474 bytes. Ratio 297.05%          
Extraction time: cpu 0.19 sec/real 7.25 sec = 3%. Speed 25.14 mB/s
All OK
Good Work

Please XTool.ini for Zlib

Last edited by Simorq; 14-05-2018 at 16:30.
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  #13  
Old 02-01-2019, 16:12
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GAME: Batman Arkham Knight 1.6.2 Game+All DLC

@yasitha

just use zlib even though it reads lzo they come up as bad lzo when you try to compress the files
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  #14  
Old 02-01-2019, 20:10
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Quote:
Originally Posted by yasitha View Post
thanks, i already done that.
you know what is causing this error ?
i am not certain... i get the same problem on the first injustice game as well.
i use uelr on it it tells me the lzo is bad just like on arkham knight.
Xtool lzo seems to have little to no effect on either game.
it will however work on the other batman arkham games oddly...
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