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#1
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I second this. He is always helpfull in compression things.
__________________
Haters gonna hate
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#2
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LOL. XTool NOT decompressed *.pak files on Crysis (2007). WTF?
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#3
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Test Crilayla "Ni no Kuni II Revenant Kingdom"
Code:
Full Game 26.3 GB > 42.6 GB Code:
Creating Archive: "Ni no Kuni II Revenant Kingdom.Bin" using xCriLayla Compressed 13,775 files, 28,298,083,576 => 45,805,858,017 bytes. Ratio 161.87% Compression time: cpu 83.41 sec/real 1136.82 sec = 7%. Speed 24.89 mB/s All OK P: 20 Min Tested 13,775 files, 45,805,858,017 => 28,298,083,576 bytes. Ratio 161.87% Directory 111,513 => 687,098 bytes. Ratio 16.23% Testing time: cpu 178.48 sec/real 4984.16 sec = 4%. Speed 5.68 mB/s All OK D: 84 Min Code:
[External compressor:xCriLayla] header = 0 packcmd = _PE\xCriLayla\XTool e:precomp:t100p,c128m,v:crilayla - - <stdin> <stdout> unpackcmd = _PE\xCriLayla\XTool d:precomp:t100p - - <stdin> <stdout> ![]() Use crilayla.dll in ZTool 1.0 Last edited by Simorq; 04-10-2018 at 16:08. |
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#4
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#5
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#6
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Quote:
CRC OK.
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| The Following User Says Thank You to Simorq For This Useful Post: | ||
elit (08-10-2018) | ||
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#7
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new ztool can you give it to us?
it is possible to use every method I see in the picture.
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#8
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he will post when he is ready and when he wants to, not be petulant with the requests, and sometimes try to to thank and support the work of others.
__________________
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ « I Mediocri Imitano, I Geni Copiano, Dio Crea & Distrugge » (Io Ridefinisco & Perfeziono le Loro Opere Rendendole Uniche) ![]() ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ « Mediocrities Imitate, Genius Copy, God Creates & Destroys » (I Reconsider & Improve Their Works, Rending Them One And Only)
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| The Following User Says Thank You to felice2011 For This Useful Post: | ||
ZAZA4EVER (08-10-2018) | ||
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#9
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Quote:
This is the cmd output of xtool Code:
XTool version 0.9
Created by Razor12911
Commands:
e - encode
d - decode
Operations and codecs available:
precomp - data precompression
zlib : not loaded
crilayla : not loaded
lz4 : loaded
zstd : not loaded
lzo : not loaded
oodle : not loaded
Options:
precomp - data precompression
c# : chunk size (default 16mb)
t# : number of threads, use p for percentage
dm#: decoding memory [1(low) .. 3(max)]
dt#: diff tolerance (default 0.1)
v : skip verification
Usage : XTool [command]:[operation]:[options]:[codecs] [input] [output]
Example : XTool e:precomp:c32mb,t4:zlib,lz4 Textures.tfc Textures.tfc.xtl
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| The Following User Says Thank You to Razor12911 For This Useful Post: | ||
ShivShubh (24-11-2019) | ||
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#10
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FYI...
XTool V0.9 doesnt decompresses Mark of the ninja - Remastered's ZIP-files while ZTool 0.0.19.8 works well ! Damn. Somethings wrong here. Win10 x64 ,zlib not loaded ,but its there. Any idea ? :/ XTool x86 works well. Interesting. Last edited by shazzla; 10-10-2018 at 04:03. |
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#11
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^ You are using zlibwapi.dll x86.
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#12
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no.
for Xtool V0.9 x64 , i use the x64 libraries,copied from xtool_v09.7z\_libraries\x64\ folder (not loaded) btw i doesnt matter.. stick with V10 x86. thanks. |
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#13
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Try xtool_proc_test1.7z.
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#14
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can somebody give me a full tutorial how to use this ? im clueless
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#15
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[External compressor:xprecomp]
header = 0 packcmd = xtool.exe e recomp:c32m,t1:crilayla - - <stdin> <stdout>unpackcmd = xtool.exe d recomp:t1 - - <stdin> <stdout>[External compressor:srep] ;options = l%d (minimal match length, default=512) header = 0 packcmd = srep {options} -m3f $$arcdatafile$$.tmp $$arcpackedfile$$.tmp unpackcmd = srep -d -s $$arcpackedfile$$.tmp $$arcdatafile$$.tmp [External compressor recomp]header = 0 packcmd = precomp -intense0 -c- {options} -o$$arcpackedfile$$.tmp $$arcdatafile$$.tmp unpackcmd = precomp -o$$arcdatafile$$.tmp -r $$arcpackedfile$$.tmp del /q data.arc arc.exe a -lc1 -ep1 -ed -r -w.\temp -xprecomp+lzma+zlib+srep:m3f+lzma2:d256m:a1:mfbt4:d 1024m:fb256:mc5000:lc1:lp0+diskspan:4350mb:4430mb V7_05.bin "C:\Games\DRAGON.BALL.Fighter.Z\*" pause what am i doing wrong? |
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