|
|
|
#1
|
|||
|
|||
| The Following User Says Thank You to Andu21 For This Useful Post: | ||
darkwolves (22-03-2019) | ||
| Sponsored Links |
|
#2
|
||||
|
||||
|
Quote:
Quote:
[External compressor:xlz4] header = 0 packcmd = xtool e recomp:c128m,t8:lz4 $$arcdatafile$$.tmp $$arcpackedfile$$.tmpunpackcmd = xtool d recomp:t100p - - <stdin> <stdout>if these setting are correct, still files are not getting inflate.. |
|
#3
|
||||
|
||||
|
^ Read my post more carefully.
I used lz4 for precompression. And I said that the difference is not that big (~500mb) and that ratio for xtool was about ~160%.
__________________
Haters gonna hate
|
|
#4
|
||||
|
||||
|
Quote:
And I asked the same thing in my earlier post... Last edited by bunti_o4u; 20-03-2019 at 10:08. |
|
#5
|
|||
|
|||
|
Check if liblz4.dll is present and loaded by xtool. If not, put the one with the correct architecture.
|
|
#6
|
|||
|
|||
|
XTool(v011) (Far Cry New Dawn)
A little observation on the last XTool(v011) (Far Cry New Dawn)
Code: [Dunia2] BaseDir=pack\data_final\pc File1=common.dat File2=patch.dat File3=patchshadersobj.dat File4=shadersobj.dat File5=worlds\fcbworlds.dat File6=worlds\installpkg.dat Code: -m=xtool:c16mb,t8:lz4 Compressed 12 files, 19,557,312,354 => 19,956,114,780 bytes. Ratio 102.04% -m=xtool:c32mb,t8:lz4 Compressed 12 files, 19,557,312,354 => 28,107,674,136 bytes. Ratio 143.72% -m=xtool:c64mb,t8:lz4 Compressed 12 files, 19,557,312,354 => 28,107,669,872 bytes. Ratio 143.72% -m=xtool:c128mb,t8:lz4 Compressed 12 files, 19,557,312,354 => 28,107,668,960 bytes. Ratio 143.72% -m=xtool:c512mb,t8:lz4 Compressed 12 files, 19,557,312,354 => 28,107,668,088 bytes. Ratio 143.72% |
|
#7
|
||||
|
||||
|
Quote:
I am uploading the compressor I am using. If you can point the mistake I am doing it would be helpful.. https://fileforums.com/showpost.php?...23&postcount=1 Last edited by bunti_o4u; 09-05-2019 at 14:49. |
|
#8
|
||||
|
||||
|
Sekiro Shadows Die Twice:
Break Game into 3 Section: Section 1: Videos: BPK openingmovie.bk2 copy this file one more time and rename it to "openingmovie_hi.bk2" stafflistmovie.bk2 use my BINK encoder to encode the first 6~7 Megabytes This will result into popping the First 2 3 seconds in the end with Sekiro Display ![]() End file = 221.mb Section 2: Audio and Executables use this: 7Zip_Shelwien Bat You end up with 564MB file. Section 3: Game files: arc\Arc a -ma9 -ds -lc4096 -ld4096 -di -i1 -ep1 -ed -r -w.\ Setup-3.xarc ^ -mpoodle+srep:m3f:a2:l256+lolzi:d128m:mt2:ldmf1:ldc 0:mc1023:mtb64:x0 "D:\Games\Sekiro Shadows Die Twice\3\*" End File=7.95GB Total: 8.72 GB You can do a bit more if you absolutely MUST Use Bink2 encoder, to lower 720p the videos, Use higher and single thread lolz to squeeze a few more MB Enjoy Tools are here: https://fileforums.com/showthread.php?t=102689
__________________
My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45. |
|
#9
|
|||
|
|||
|
Quote:
|
|
#10
|
||||
|
||||
|
mortal kombat 11 without kombat pack
Xtool update 12 required contains oodle streams
removed non english files size before removal 64.2 gb size after removal and packing 48.6 gb method Quote:
__________________
Ideas are bulletproof... |
|
#11
|
||||
|
||||
|
I Need HELP!
I want to Repack Call of Duty Balck Ops 3 I try finding Precompressor. But i didn't find anything. Can anyone help me?
__________________
Keep Up The Good Works! |
|
#13
|
||||
|
||||
|
Quote:
__________________
Keep Up The Good Works! |
|
#14
|
||||
|
||||
|
Yasitha, lz4HC only works this way, find a way to unpack game files manually by searching the net for tools, find what method was used to actually compress the game
lz4hc -12 -B7 or lz4hc -11 -B7 then pack the game with that same method and run a xdelta to check for differences ![]() enjoy
__________________
My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45. |
|
#15
|
||||
|
||||
|
Some test for AC Liberation Remastered
(use afr without -a2) Code:
DataPC_ACV_Chichen_Itza.forge 301.596.672 Bytes afr+srep:m3f+ lolz:dtb1:mtt1:mt6:d128m:mc1023 Compressed 1 file, 301,596,672 => 24,798,849 bytes. Ratio 8.22% Compression time: cpu 0.89 sec/real 245.85 sec = 0%. Speed 1.23 mB/s All OK 4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 Compressed 1 file, 301,596,672 => 27,686,068 bytes. Ratio 9.18% Compression time: cpu 0.73 sec/real 55.38 sec = 1%. Speed 5.45 mB/s All OK lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8 Compressed 1 file, 301,596,672 => 27,596,500 bytes. Ratio 9.15% Compression time: cpu 0.36 sec/real 50.47 sec = 1%. Speed 5.98 mB/s All OK zstd -22 --ultra -T2 Compressed 1 file, 301,596,672 => 31,890,007 bytes. Ratio 10.57% Compression time: cpu 0.33 sec/real 91.99 sec = 0%. Speed 3.28 mB/s All OK ACIII:R+L:R Code:
Compressed block count (subblocks) = 353022 (2186139) LZO1X-W3(15) subblocks count = 1480503 LZO1X-999 subblocks count = 0 LZO2A-999 subblocks count = 0 LZO1C-999 subblocks count = 0 OODLE subblocks count = 0 ZSTD subblocks count = 0 Uncompressed subblocks count = 705636 Compressed subblocks size: 19522484316 -> 44694970389 Uncompressed subblocks size: 17468349094 Other data size: 315047570 Total data+table: 37314625536 -> 62498687973 WARNING! In file found corrupted LZO-streams. Check your data! Time: 2967.089 secs Edit: Code:
17:42:22 - Starting Data1.bin.001 creation 23:41:59 - Finished Data1.bin.001 creation 23:42:00 - Starting Data2.bin.001 creation 0:50:03 - Finished Data2.bin.001 creation Input size: 39.510g Output size: 13.537g
__________________
Haters gonna hate
Last edited by KaktoR; 28-03-2019 at 00:54. |
![]() |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Games Are For Kids | JoyBoy | Chit Chat | 83 | 16-11-2021 14:28 |
| CorePack Compression methods ? Help | ramazan19833 | Conversion Tutorials | 34 | 09-08-2018 06:51 |
| i got the email in the mail about copying ps2 games | EVOEvo | PS2 Games | 7 | 21-11-2003 07:56 |
| Self-booting games on an older Japanese DC? | Named | DC Games | 1 | 26-09-2003 17:48 |
| Having Problems Burning Numerous *Recent* Games....Help is Appreciated | Protosstic | PSX Games | 2 | 15-01-2002 21:27 |