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#1
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Quote:
I don't know why you guys having so much trouble here. Precompressed zip and minizip together
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Last edited by KaktoR; 23-05-2026 at 12:13. |
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Dunnowho69 (23-05-2026) | ||
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#2
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use zlib+preflate then. for preflate you don't have to specifiy level, although it is a bit slower then reflate.
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Dunnowho69 (22-05-2026) | ||
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#3
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The same procedure as in every other ue5 game.
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Dunnowho69 (22-05-2026) | ||
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#4
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I'm trying to compress Lego Batman Legacy of the Dark Knight, but I'm getting an "out of memory" error in Diskspan GUI.
Tried these methods (*.utoc, *.cas): Quote:
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#6
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Should I set it to 0? I have 32 GB of ram and 12 threads.
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#7
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If the error happens on precompression use it like this
Code:
xtool:lm:t100p:c32mb:d1:mue5,k0x70390692DBC072E5C6D97 DB6D54F6977BFC8B0B273C6C1E004CEEB30BD47822C
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abidnnt (26-05-2026) | ||
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#8
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Windrose
For *.utoc, *.ucas and *.pak: Code:
xtool:c32mb:mue5:mmermaid:core_2.9.0+srep_new:393a+lolz Code:
srep_new:393a+lolz |
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#9
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Total War Warhammer 3
This is using sort of zstd (maybe zstdsharp). You can use zstd with level 22 but you won't be able to get all streams. Use the latest zstd library. Code:
Streams: 96220 / 207465 (61,23%) Patched: 96220 (126 MB) Time: 01:23:09 (CPU 07:24:30) Size: 84,4 GB >> 90,5 GB -s option Streams: 207465 / 207465 (61,23%) Patched: 0 (0,00 MB) Time: 00:08:41 (CPU 00:04:38) Size: 84,4 GB >> 131 GB
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#10
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007 First Light
Is using lz4hc so plugin required. Idk if encryption is used like in Hitman WoA.
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#11
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Do you know how I can decrypt the key? I think it's encrypted.
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#12
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Use reflate/preflate
The pak file also contains 3mb of wave files and 875mb of ogg files. Code:
* wav : 8, (3'117'860, 2.97 MB, 0.15%) * ogg : 2463, (918'137'045, 875.60 MB, 44.32%) Code:
* png : 1894, (1'052'939'729, 1004.16 MB, 50.83%) * wav : 8, (3'117'860, 2.97 MB, 0.15%) * ogg : 2463, (918'137'045, 875.60 MB, 44.32%) * Total : 4365, (1'974'194'634, 1882.74 MB, 95.29%) Code:
Streams: 3917 / 3917 (50,83%) Patched: 2023 (41,8 MB) Time: 00:06:53 (CPU 00:39:09) Size: 1,93 GB >> 14,2 GB Then use xtool erase function to remove the files from the pak file. After installation use xtool decode function + created xtl file to move the files back into the pak file.
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Last edited by KaktoR; 28-05-2026 at 08:16. |
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Spinneret94 (28-05-2026) | ||
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#13
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Journey(2020)
For .ogg files:
Code:
oggre+4x4:b32mb:lzma:ultra:bt4:fb273:lc8:mc1000000:32mb Code:
xtool:mzlib+srep_new:392+LOLZ_ULTRA Output: 920 MB |
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#14
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^^ Thanks
Also is it possible to use xtool decode and xtl you mentioned on diskspan gui? Or shall I only use png preprocessor with reflate/preflate to get some desent ratio? (Expecting 1.4-1.5GB) |
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#15
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In this case you have to work with CallBefore.bat and make a batch for installer aswell.
There are plenty examples in Database folder in DSG.
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Spinneret94 (28-05-2026) | ||
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