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#1
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Best compression methods from Stalker: Shadow of Chernobyl?? The game compressibble in smaller than 2-2.5GB's size? (with or without MP files. Multilang version installed size in has ~9.5GB's. Installer smaller than ~3.2GB with INNO only.)
Tested one gamedata archive file (*.db5), in few methods. This db5 archive contents extracted in specialized tools and extracted files compressed again into separated 3 archives and results its bigger than compress the one *.db5 file. Not understood! File: gamedata.db5 Size: 677 500kB CAB/LZX:21: 520 571kB 7z: 498 055kB 7z/PPMD: 529 581kB SQX2: 492 547kB DLZ only: 456 021kB OGGRE+DLZ: 462 367kB MSC only (BMP/DDSRAW/DXT=1): 550 356kB* (archive broken! Any data portions its missing??) --> Crunch in DLZ: 387 155kB (probably false...) MSC only (DDSRAW=0, DXT=1): 677 377kB --> Crunch in DLZ: 478 327kB Extracted the db5 file: *.OGM: 68 290kB (6 file) --> DLZ: 59 064kB (Note: OGGRE+DLZ: 59 061kB) *.OGG: 174 445kB (2052 file) --> OGGRE: 146 989kB *.DDS: 446 886kB (1249 file) --> MSC+DLZ: 317 108kB / DLZ: 294 630kB other: 908kB (17 file) --> MSC+DLZ: 103kB __________________ Total: 690 528kB --> 523 264kB / 500 786kB (WTF!) |
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#2
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Overcooked! 2
Code:
xtool_unity+srep+lolz liblz4 v1.8.0 used for best ratio. |
| The Following 4 Users Say Thank You to Masquerade For This Useful Post: | ||
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#3
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Prison Architect
Code:
precomp:d0+srep+lolz/$ogg=oggre Thanks Nicolas Comerci for precomp STDIO fork. |
| The Following 5 Users Say Thank You to Masquerade For This Useful Post: | ||
Cesar82 (11-10-2022), dixen (11-10-2022), JustFun (11-12-2022), ScOOt3r (12-10-2022), Wanterlude (12-10-2022) | ||
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#4
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Grim Dawn LZ4 dropping streams
Hey all,
I've been giving "Grim Dawn" a looksie and was wondering if anyone might be able to clear something up Code:
FreeArc 0.67 (March 15 2014) creating archive: Data.arc Compressing 1 file, 145,766,328 bytes. Processed 0% Compressing 145,766,328 bytes with "C:\Compressor_Resources\XTool_2020\xtool_0.6.5\XTool.exe" precomp -mgrimTEST -c512mb -t95p $$arcdatafile$$.tmp $$arcpackedfile$$.tmp XTool is created by Razor12911 Streams: 1396/14028 Time: 00:00:10 (00:00:36) Memory: 160 MB (160 MB) 100% Errorlevel=0 Compressed 1 file, 145,766,328 => 160,143,671 bytes. Ratio 109.86% Compression time: cpu 0.09 sec/real 10.60 sec = 1%. Speed 13.75 mB/s All OK |
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#5
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Sample?
__________________
Haters gonna hate
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#6
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Ah whoops I forgot to attach it, within the following attachment is a sample, a BMS script to decompress "Grim Dawn"'s assets (since the native LZ4 stream detection fails to pick up any at all), as well as the LZ4 library I've found success with.
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#7
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Ghost Recon Wildlands recompression woes
Hi all has anyone else had any issues with recompressing "Ghost Recon Wildlands" .forge archives? I've tried the following:
XTool 0.6.5 (Anvil) + Srep + Lolz Code:
74,326,347,887 bytes -> 20,662,955,336 bytes AFR v0.0.1.9 (v0.0.2.0a7 detects and seemingly picks up streams, but spits out an error code and fails to write to disk) + srep + lolz Code:
74,326,347,887 bytes -> 21,147,452,370 bytes |
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#8
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I did Wildlands either last year or year before and had no issues with AFR.
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#9
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I'm gonna give the EMPRESS release a shot, was originally basing my tests off the Steampunks release, fingers crossed I have better luck with it, out of curiosity, do you happen to remember which version of AFR you used?
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#10
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Latest Edison version. P.S. don't discuss Warez on this forum - it's against the rules!
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#12
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Quote:
Code:
unpackcmd = xtool.exe decode --verbose $$arcpackedfile$$.tmp $$arcdatafile$$.tmp I have tested this game once before and found no errors having only lzo2.dll in directory with xtool.exe DataPC.forge Code:
Tested 1 file, 10,925,907,848 => 8,042,348,544 bytes. Ratio 135.85% Testing time: cpu 8.38 sec/real 238.37 sec = 4%. Speed 33.74 mB/s |
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#13
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Quote:
Also the old library zlibwapi.dll (from the old xtool) doesn't work, however the new library zlibwapi.dll shared with the new xtool works perfectly with Windows 11. |
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#14
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Quote:
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| The Following User Says Thank You to L33THAK0R For This Useful Post: | ||
Cesar82 (18-10-2022) | ||
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#15
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A Plague Tale Requiem
*.dpc -> zlib
__________________
Haters gonna hate
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