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#1
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Quote:
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Alloc (20-11-2017) | ||
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#2
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I need help, I seems to be getting CRC error on setup when using pZLib3+srep64+lzma64
my method: Code:
pZLib3:st1+srep64+lzma64:a1:mfbt4:d256m:fb128:mc1000:lc8 Code:
[External compressor:pZLib3]
header = 0
packcmd = pZLib e {options} -m2 -t25p -c128m - -o - $$arcdatafile$$.tmp -o - <stdout>
;packcmd = pZLib e {options} -t100p - -o - $$arcdatafile$$.tmp -o - <stdout>
unpackcmd = pZLib d {options} -t75p - -o - <stdin> <stdout>
[External compressor:srep64]
header = 0
packcmd = srep64 {options} -v0 -m3f -a2 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
unpackcmd = srep64 {options} -d -s - - <stdin> <stdout>
[External compressor:lzma64]
header = 0
packcmd = lzma64 e lzma{:option} <stdin> <stdout>
unpackcmd = lzma64 d lzma{:option} <stdin> <stdout>
Thanks
__________________
Ultimate Conversion Compressor Creator (Discontinued/Abandoned) My Other Tools: File Splitter and Merger - Multiple Text/String Replacer (MTSR) - UCC Files & Folders Lister Microsoft Certified Professional Retired Conversion Creator |
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#3
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use Ztool...
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#4
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Already tried, didn't give the desired compression ratio, so not an option in this specific case.
I've now changed my arc.ini a little and trying pZLib3 again
__________________
Ultimate Conversion Compressor Creator (Discontinued/Abandoned) My Other Tools: File Splitter and Merger - Multiple Text/String Replacer (MTSR) - UCC Files & Folders Lister Microsoft Certified Professional Retired Conversion Creator |
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#5
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did you add hif2raw_dll.dll & raw2hif_dll.dll to ztool ?
game like crysis 1 need hif2raw_dll.dll & raw2hif_dll.dll, setting r9 Last edited by doofoo24; 24-02-2018 at 04:38. |
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#6
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Have you changed decompress arc.ini too?
__________________
Haters gonna hate
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#7
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Quote:
My CIUv2 arc.ini for pZLib3: Code:
[External compressor:pzlib3,pZLib3,pZLib32,pzlib32,pZlib32,pzLib32,pZLib64,pzlib64,pZlib64,pzLib64]
header = 0
unpackcmd = pZLib d {options} -t100p - -o - <stdin> <stdout>
Code:
[External compressor:pZLib3]
header = 0
packcmd = pZLib e {options} -m2 -t25p -c128m - -o - $$arcdatafile$$.tmp -o - $$arcpackedfile$$.tmp
;packcmd = pZLib e {options} -t100p - -o - $$arcdatafile$$.tmp -o - <stdout>
unpackcmd = pZLib d {options} -t75p - -o - <stdin> <stdout>
OK, as for the time of the original compression that gave me the CRC error the compression arc.ini was this: Code:
[External compressor:pZLib3]
header = 0
packcmd = pZLib e {options} -m2 -t25p -c128m - -o - $$arcdatafile$$.tmp -o - <stdout>
;packcmd = pZLib e {options} -t100p - -o - $$arcdatafile$$.tmp -o - <stdout>
unpackcmd = pZLib d {options} -t75p - -o - <stdin> <stdout>
Code:
[External compressor:pzlib3,pZLib3,pZLib32,pzlib32,pZlib32,pzLib32,pZLib64,pzlib64,pZlib64,pzLib64]
header = 0
;unpackcmd = pZLib d {options} -t100p - -o - <stdin> <stdout>
unpackcmd = pZLib d {options} -t25p - -o - $$arcdatafile$$.tmp <stdout>
The only issue now is that the elapsed time keeps progressing while the time remaining stays 0 and the progress bar stays at 0.0% . But I'll give it some time, could be because of the extreme compression ratio (40GB game to 3.80GB archive) UPDATE 2: Around 10 minutes in, I got the following ISDone error: Quote:
__________________
Ultimate Conversion Compressor Creator (Discontinued/Abandoned) My Other Tools: File Splitter and Merger - Multiple Text/String Replacer (MTSR) - UCC Files & Folders Lister Microsoft Certified Professional Retired Conversion Creator Last edited by vollachr; 25-02-2018 at 01:35. |
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#8
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wow extreme compression ratio (40GB game to 3.80GB archive) ???
what setting ??? |
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#9
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Quote:
Code:
pZLib3:st1+srep64+lzma64:a1:mfbt4:d256m:fb128:mc1000:lc8 Code:
[External compressor:pZLib3]
header = 0
packcmd = pZLib e {options} -m2 -t25p -c128m - -o - $$arcdatafile$$.tmp -o - <stdout>
;packcmd = pZLib e {options} -t100p - -o - $$arcdatafile$$.tmp -o - <stdout>
unpackcmd = pZLib d {options} -t75p - -o - <stdin> <stdout>
[External compressor:srep64]
header = 0
packcmd = srep64 {options} -v0 -m3f -a2 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
unpackcmd = srep64 {options} -d -s - - <stdin> <stdout>
[External compressor:lzma64]
header = 0
packcmd = lzma64 e lzma{:option} <stdin> <stdout>
unpackcmd = lzma64 d lzma{:option} <stdin> <stdout>
I'm trying to perform a test on the archive directly with FreeArc UI program to see if the archive is actually corrupt or not, this will at least give me an indication where my problem is.
__________________
Ultimate Conversion Compressor Creator (Discontinued/Abandoned) My Other Tools: File Splitter and Merger - Multiple Text/String Replacer (MTSR) - UCC Files & Folders Lister Microsoft Certified Professional Retired Conversion Creator |
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#10
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ok, i am tring to compress the game now with ztool with pzlib:m3:r9:c256m i will report back...
Last edited by doofoo24; 25-02-2018 at 01:55. |
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#11
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There are some games/files, where pzlib3 or ztool have errors from the beginning in compressing. A good and new example is Kingdom Come Deliverance, where some files have some kind of false detection with pzlib, result is either crc error or archive data corrupted in extracting.
Same was a single file for NBA2k18 i guess, where the ratio was over 2000% inflation. I don't know if it is a generall problem with pzlib or just switches.
__________________
Haters gonna hate
Last edited by KaktoR; 25-02-2018 at 02:57. |
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#12
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Quote:
To be honest, I didn't try to compress it to 1xDVD5 size, that was a shock when I've seen the result, I'll be happy with getting it to work with a size of 2xDVD5 without the extra 300MB+ 3rd disc. Problem is, so far, only pzlib3 managed to compress the game below 8.99GB size (which result in a 3rd, nearly empty disc)
__________________
Ultimate Conversion Compressor Creator (Discontinued/Abandoned) My Other Tools: File Splitter and Merger - Multiple Text/String Replacer (MTSR) - UCC Files & Folders Lister Microsoft Certified Professional Retired Conversion Creator |
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#13
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pzlibv3 and ztool didn't work for me (i mean it did not detect zlib) not decompression error...
i tried to scan different files type (kn5 / ai ) with gfs from razor zlib with levels(slow) no zlib file with dynamic streams option it detect zlib... Last edited by doofoo24; 25-02-2018 at 04:06. |
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#14
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How About U Add "-v" To Pzlib3
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#15
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Well, if it helps, DLZ offers a little more compression than LZMA at almost the same speed. Depends on the data in the end.
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