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  #1  
Old 10-06-2015, 12:23
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Ultra arc and the resources are x86 and support 2gb+ mem usage is not possible.
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Old 11-06-2015, 02:20
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Hi Razor, why still uses the precomp042...is not more convenient to use the precomp043..
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Old 11-06-2015, 11:46
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Quote:
Originally Posted by Razor12911 View Post
Ultra arc and the resources are x86 and support 2gb+ mem usage is not possible.
A great pity, in fact I noticed that it is very slow decompression, either from the command line and the same thing with inno setup, pity that can not be exploited more ram..
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Old 11-06-2015, 03:11
Logrim Logrim is offline
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For me at least, precomp043 is a lot more buggy..
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Old 11-06-2015, 11:57
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Decompression is not determined by memory usage that much but by hard drive speed, remember, merging also takes place and those are one of the causes of slow decompression.

Edit: otherwise, i can just make an x64 of ultra arc but not everybody uses 64-bit operating system, and i have made freearc and srep use more than 2gb ram but result is rather a disaster, for example, srep64, you must have enough memory for it to start, if it needs 4gb ram to use and you have about 3.7gb ram, it will not start then people start posting that the conversion or compression doesn't want to work but it is their system that lacks the resources. Which is why it takes long to (de)compress, it is just a way to accommodate everyone.

Last edited by Razor12911; 11-06-2015 at 12:08.
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Old 11-06-2015, 12:21
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Quote:
Originally Posted by Razor12911 View Post
Decompression is not determined by memory usage that much but by hard drive speed, remember, merging also takes place and those are one of the causes of slow decompression.

Edit: otherwise, i can just make an x64 of ultra arc but not everybody uses 64-bit operating system, and i have made freearc and srep use more than 2gb ram but result is rather a disaster, for example, srep64, you must have enough memory for it to start, if it needs 4gb ram to use and you have about 3.7gb ram, it will not start then people start posting that the conversion or compression doesn't want to work but it is their system that lacks the resources. Which is why it takes long to (de)compress, it is just a way to accommodate everyone.
Si, but I think that by now the system 64 should have it all.
I do not think that still used in xp or install a new copy of w7 x86.
I in the new "Installer" except the 100% compatibility with "UltrArc", 7z and RAR run only 64bit.
Thanks anyway for your work.
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Old 14-06-2015, 22:45
Chinmaya Mishra Chinmaya Mishra is offline
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Please make a ultraarc compatible with Precomp 0.43
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Old 15-06-2015, 01:22
prudislav prudislav is offline
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Any way fot UltraArc to see error from the cmd packing window. If it fails for some reason i cant see anything as it closes itself immediately

Last edited by prudislav; 18-06-2015 at 07:55.
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Old 19-06-2015, 05:56
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Yep, true.
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Old 20-06-2015, 00:46
Pasq92 Pasq92 is offline
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How do we edit cjstyle files??

Last edited by Pasq92; 20-06-2015 at 01:07.
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  #11  
Old 21-06-2015, 05:39
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Visit codejock.com for that, i don't know if the site is correct.
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  #12  
Old 21-06-2015, 06:44
Pasq92 Pasq92 is offline
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Quote:
Originally Posted by Razor12911 View Post
Visit codejock.com for that, i don't know if the site is correct.
Thanks

..do you know how to translate this text? I really can't find the file to translate

Immagine.jpg
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Old 21-06-2015, 07:39
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Old 22-06-2015, 12:51
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UltraArc

hello razor...is my first post and I would not go wrong approach, I wanted to ask politely if possible integrate as the code Ultra Arc in my repack
many thanks
sorry my english language
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Old 24-06-2015, 01:53
mrcunbeo mrcunbeo is offline
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ultraarc 3030

hey everyone, please help me
i am using version 3030 and compressing Mortal Kombat X with these methods:
msc, srep, exe, exe2, delta, lzma

My aim: i want to split 35gb into 2gb/part
but the result is bad... i dont know whether i was wrong in setting?
thanks in advance
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