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  #1  
Old 31-10-2014, 09:52
Adonix Adonix is offline
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Hello i have 3 issues,..please fix them and help me.
FIRST :-
In main.iss file i am setting "#define AppSize "1640" "

but when installing game then it's showing "Game Space 1 Gb, Total Space Needed 1Gb"

But my game size is 1.64 gb ,..so please help me to fix the error.
http://i.imgur.com/KaVWxEM.jpg
=======================================
SECOND :-
i want to remove nvidia phyx and framework from installing (redist).
help me to disable them and hide that 2 options.
http://i.imgur.com/leNdU7m.jpg
=======================================
THIRD :-
i want to change right side upper corner 3 signs to good one.
http://i.imgur.com/2u8HNw5.jpg
=======================================

Attaching my main.iss file,..please fix it.
Please help me. thanks gods.
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File Type: rar Main.rar (6.3 KB, 23 views)
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  #2  
Old 31-10-2014, 14:01
Dante1995 Dante1995 is offline
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fix

Last edited by Dante1995; 28-12-2014 at 20:54.
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  #3  
Old 31-10-2014, 18:33
minh_k43sj minh_k43sj is offline
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How to fix
#define AppSize = 18600
but when run setup it only show 18gb (not 18.6gb)

You can fix this main help me Dante

again ! thanks for everything
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File Type: rar Main(Compact.Mode).rar (8.1 KB, 29 views)

Last edited by minh_k43sj; 31-10-2014 at 19:03.
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  #4  
Old 31-10-2014, 20:26
minh_k43sj minh_k43sj is offline
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Quote:
Originally Posted by Dante1995 View Post
GameSpaceLabel.Caption := ExpandConstant('Game Space : ') + MbOrTb({#AppSize}); = Show 18.6

GameSpaceLabel.Caption := ExpandConstant('Game Space : ') + ('{#AppSize}'); = Show 18600


18gb real is 18.432
600x1024=614,400
18.432+614,400=
It not working with main i was upload for you, if you can, please dowload main i was upload and test

and :
- 18gb real is 18.432 => i get it
- 600x1024=614,400 => what the 600x1024 ? i don't know
- 18.432+614,400 = put this size on #define AppSize ??

Last edited by minh_k43sj; 31-10-2014 at 20:31.
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  #5  
Old 31-10-2014, 20:45
Dante1995 Dante1995 is offline
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just remove the round to get the decimal




Code:

Function NumToStr(Float: Extended): String;
Begin
  Result:= Format('%.3n', [Float]); StringChange(Result, ',', '.');
  while ((Result[Length(Result)] = '0') or (Result[Length(Result)] = '.')) and (Pos('.', Result) > 0) do
  SetLength(Result, Length(Result));
End;

Function MbOrTb(Byte: Extended): String;
begin
if Byte < 1024 then Result:= NumToStr(Byte) + ' MB' else
  if Byte/1024 < 1024 then Result:= NumToStr((Byte/1024*100)/100) + ' GB' else
     Result:= NumToStr(((Byte/(1024*1024))*100)/100) + ' TB'
end;
18600 mb = 18.164 gb

Last edited by Dante1995; 31-10-2014 at 20:58.
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  #6  
Old 01-11-2014, 08:49
minh_k43sj minh_k43sj is offline
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How to fix show my language ?
Đồng ý : correct with my language
Đô`ng y' : how to fix to Đồng ý


I use inno setup asi + unicode


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  #7  
Old 02-11-2014, 10:35
prince8889 prince8889 is offline
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How Can Make The Script Accept Srep64 & Lzma64 , Please Help Me
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  #8  
Old 10-11-2014, 22:23
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Razor12911 Razor12911 is offline
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Quote:
Originally Posted by prince8889 View Post
How Can Make The Script Accept Srep64 & Lzma64 , Please Help Me
srep64 and lzma64 is just the samething when it comes to compression ratio, don't expect smaller archive sizes when using them, just use normal srep and lzma instead of the 64 part.

@texes06
Internal compression; I don't think it is supported.

Last edited by Razor12911; 10-11-2014 at 22:31.
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  #9  
Old 06-11-2014, 03:15
texes06 texes06 is offline
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Hi Kurutucu...
I need your help with something.
I want to compress the game 35 Gb. I have this game as DVD5 "Setup1.B of = 4.7 Gb, 4.7 Gb = Setup2.B's like" I want to compress. Where in which you can help and I will make changes to the files I'm so glad you gave. Thank You in advance ...
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  #10  
Old 10-11-2014, 17:16
hydefromt70s hydefromt70s is offline
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Is there any way to force the installer to unpacking files "on the fly". I mean instead of unpacking the files one by one arc -> SREP -> PCF -> arc -> the relevant data on the hard drive, unpack it in RAM to increase the speed of installation.

For packing games mostly I use Kurutucu Compresor with these two commands:

Code:
arc a -ep1 -r -ed -lc2048 -ld1024 -mt8 -w. \ -msrep + lzma: a1: mfbt4: d158m: fb273: MC1000: LC8
arc a -ep1 -r -ed -lc2048 -ld1024 -mt8 -w. \ -mprecomp + SREP + lzma: a1: mfbt4: d158m: fb273: MC1000: LC8
When trying to extract the game using this script are first unpacked temporary files on the hard drive and it takes forever.

Is there any way to temporary files (SREP, PCF, etc.) were unpacked directly in RAM, and appropriate files from the game directly on the hard drive?

Last edited by hydefromt70s; 10-11-2014 at 18:21.
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  #11  
Old 10-11-2014, 22:19
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Nope, you can't wanna extract on using ram memory bro, precomp files are normally big.I those methods extract on the fly for my installers.
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  #12  
Old 13-11-2014, 23:49
texes06 texes06 is offline
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Help please ...
Compression incorrectly setup on another computer starts normally when the last one 's computer setup . Where I might have done wrong ...
[IMG][/IMG]
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  #13  
Old 14-11-2014, 00:12
Dante1995 Dante1995 is offline
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is not a compression problem in your screenshot, but a conflict of another
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  #14  
Old 14-11-2014, 00:25
texes06 texes06 is offline
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Quote:
Originally Posted by Dante1995 View Post
is not a compression problem in your screenshot, but a conflict of another
Thank you...
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  #15  
Old 14-11-2014, 06:12
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Quote:
Originally Posted by Dante1995 View Post
is not a compression problem in your screenshot, but a conflict of another
conflict with an application or so which is installed on the PC of that user ?
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