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#1
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Gameshark help pleez
i need to someone to answer this for me if possible,i burned a copy of my gs. But it still wants to check for the gs vmu,is there a patcj or something to let it check the other vmu's? i know other peeps who have a burned copy of gs,and they dont use or need the gs vmu. any help would be greatly appreciated...thanx in advance
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#2
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Gameshark doesn't give a shit whether the VMU or memory card is a Game-Shark brand card, Generic or Sega.
I know! I use GameShark (unpatched) and it works with my Game Shark "Massive Memory Card Plus" as well as my Sega DC VMU. You're apparently doing something wrong... |
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#3
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ok then when u put the disc in what happens? Mine will load up the same with the original and the copied one,it will load up,then it will say unable to detect gameshark hardware,pleez insert into controller 2 port 2.....so what am i doin wrong?
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#4
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Say what? Controller 2, port 2???
I believe mine will read both VMU slots on all controller ports. Is your "GameShark" by any chance the "VALUE EDITION"??? That could be the answer. The copy I have is the full-blown Game-Shark. Has your GameShark always required you use the second controller and the second VMU port?? Did it come with hardware that actually plugs into the second port (did the instructions that came with it tell you to use only port-2)? |
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#5
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if u burn an original it wont work unless you have the gs vmu,so i found an image of it that had the dongle protection cut out of it so u can save and not need the gs vmu
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