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#1
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Indiana Jones and the Great Circle
Version 12th May 2026 Code:
Library loaded: v2.9.12\oo2core_9_win64_2.dll (CRC FCBE6F2C) Streams: 83 / 85 Patched: 0 (0,00 MB) Time: 00:00:11 (CPU 00:00:37) Size: 67,8 MB >> 133 MB Library loaded: v2.9.12\oo2core_9_win64_3.dll (CRC 31AFBAEB) Streams: 83 / 85 Patched: 0 (0,00 MB) Time: 00:00:12 (CPU 00:00:38) Size: 67,8 MB >> 133 MB Library loaded: v2.9.13\oo2core_9_win64_6.dll (CRC 41AAB7C9) (from game folder) Streams: 67 / 85 Patched: 0 (0,00 MB) Time: 00:00:23 (CPU 00:01:33) Size: 67,8 MB >> 108 MB You have to specifiy oodle kraken level, otherwise precompression will took forever. Sample: gameresources_0_hq_patch1.streamdb Code:
xtool:mkraken,l6 Compressed 1 file, 71,132,775 => 139,054,190 bytes. Ratio 195.49% Compression time: cpu 0.05 sec/real 6.76 sec = 1%. Speed 10.52 mB/s All OK xtool:mkraken Compressed 1 file, 71,132,775 => 139,054,190 bytes. Ratio 195.49% Compression time: cpu 0.06 sec/real 12.88 sec = 0%. Speed 5.52 mB/s All OK Because it's idtech engine it is a bit tricky here. I looked through and I don't think plugin is possible, at least not configuration based. Edit: Looks like resources files are kraken level 4 and you need another library for these files. Like I assumed, I guess it's the same as in other games. Two different libraries for the game files. For resources files it looks like library v2.9.0 is the way to go. The library does not work for streamdb files of course. Edit 2: Here is the deal. Code:
streamdb - kraken l6 - oo2core_9_win64.dll (2.9.12_2) CRC FCBE6F2C streamdb (hq) - kraken l6 - oo2core_9_win64.dll (2.9.12_2) CRC FCBE6F2C resources - kraken l3/l4/l6 - oo2core_9_win64.dll (2.9.13_6) CRC 41AAB7C9 (from game folder) Code:
gameresources_10.streamdb - (2.9.12_2) CRC FCBE6F2C Streams: 14316 / 14339 Patched: 0 (0,00 MB) Time: 00:03:43 (CPU 00:18:16) Size: 2,67 GB >> 4,13 GB gameresources_10_hq.streamdb - (2.9.12_2) CRC FCBE6F2C Streams: 631 / 638 Patched: 0 (0,00 MB) Time: 00:04:08 (CPU 00:20:17) Size: 2,42 GB >> 3,72 GB gameresources_10.streamdb - (2.9.13_6) CRC 41AAB7C9 Streams: 13254 / 14339 Patched: 0 (0,00 MB) Time: 00:03:43 (CPU 00:18:16) Size: 2,67 GB >> 3,65 GB gameresources_10_hq.streamdb - (2.9.13_6) CRC 41AAB7C9 Streams: 430 / 638 Patched: 0 (0,00 MB) Time: 00:04:07 (CPU 00:20:12) Size: 2,42 GB >> 3,19 GB
__________________
Haters gonna hate
Last edited by KaktoR; 17-05-2026 at 04:55. |
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Dunnowho69 (14-05-2026) | ||
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#2
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If I remember (i do not keep this game) :
file with HQ (high quality textures) have an specific oodle library and the other files of game have the other one. I used a specific data file for HQ and install them as an optional feature. I also use a bms script to extract wem files and keep only my language. With only english and french , without HQ textures and bonus I'm at 56.9gb |
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Dunnowho69 (17-05-2026) | ||
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#3
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Quote:
Code:
streamdb - kraken l6 - oo2core_9_win64.dll (2.9.12_2) CRC FCBE6F2C streamdb (hq) - kraken l6 - oo2core_9_win64.dll (2.9.12_2) CRC FCBE6F2C resources - kraken l3/l4/l6 - oo2core_9_win64.dll (2.9.13_6) CRC 41AAB7C9 (from game folder) Code:
gameresources_10.streamdb - (2.9.12_2) CRC FCBE6F2C Streams: 14316 / 14339 Patched: 0 (0,00 MB) Time: 00:03:43 (CPU 00:18:16) Size: 2,67 GB >> 4,13 GB gameresources_10_hq.streamdb - (2.9.12_2) CRC FCBE6F2C Streams: 631 / 638 Patched: 0 (0,00 MB) Time: 00:04:08 (CPU 00:20:17) Size: 2,42 GB >> 3,72 GB gameresources_10.streamdb - (2.9.13_6) CRC 41AAB7C9 Streams: 13254 / 14339 Patched: 0 (0,00 MB) Time: 00:03:43 (CPU 00:18:16) Size: 2,67 GB >> 3,65 GB gameresources_10_hq.streamdb - (2.9.13_6) CRC 41AAB7C9 Streams: 430 / 638 Patched: 0 (0,00 MB) Time: 00:04:07 (CPU 00:20:12) Size: 2,42 GB >> 3,19 GB Average idtech engine experience. Edit: resources files Code:
Streams: 1216169 / 1222773 Patched: 0 (0,00 MB) Time: 01:21:35 (CPU 05:26:22) Size: 13,8 GB >> 31,7 GB
__________________
Haters gonna hate
Last edited by KaktoR; 17-05-2026 at 06:33. |
| The Following User Says Thank You to KaktoR For This Useful Post: | ||
Dunnowho69 (17-05-2026) | ||
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