|
|
|
#1
|
|||
|
|||
|
Quote:
|
| Sponsored Links |
|
#2
|
|||
|
|||
|
thats valid. size increased because you split the games on 5 different 20 gb (i guess) archives. and compressed them separately. if you had compressed 100gb at once in a single archive you would atleast get "a little" better results. this goes for almost any data.
|
| The Following User Says Thank You to wrathma For This Useful Post: | ||
Dunnowho69 (01-05-2026) | ||
|
#3
|
|||
|
|||
|
Quote:
Code:
-mue5:k0xA896068444F496956900542A215367688B49B19C2537FCD2743D8585BA1EB128+kraken+mermaid -c128mb -t90p -d1 --dbase |
|
#4
|
|||
|
|||
|
Splitting the data up like this will result in duplicated data not being sufficiently removed, thus greater final archive size.
|
| The Following User Says Thank You to Masquerade For This Useful Post: | ||
Dunnowho69 (01-05-2026) | ||
|
#5
|
|||
|
|||
|
Got it, will try redoing it then : ((
|
|
#6
|
|||
|
|||
|
for now for Black Myth Wukong the best i've done is 96.9Gb
(full game, with optional bonus) Quote:
Data2 all other I do not use mue4 because it makes installation very slow and some time crc error (yes it's mue4 n mue5 do not work for this game ) I'm working on a new test, with bk2 extracted form pak16. just to check if give better ratio Last edited by wareck; 02-05-2026 at 23:36. |
| The Following User Says Thank You to wareck For This Useful Post: | ||
Dunnowho69 (02-05-2026) | ||
![]() |
| Thread Tools | Search this Thread |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Games Are For Kids | JoyBoy | Chit Chat | 83 | 16-11-2021 14:28 |
| CorePack Compression methods ? Help | ramazan19833 | Conversion Tutorials | 34 | 09-08-2018 06:51 |
| i got the email in the mail about copying ps2 games | EVOEvo | PS2 Games | 7 | 21-11-2003 07:56 |
| Self-booting games on an older Japanese DC? | Named | DC Games | 1 | 26-09-2003 17:48 |
| Having Problems Burning Numerous *Recent* Games....Help is Appreciated | Protosstic | PSX Games | 2 | 15-01-2002 21:27 |