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UnderRail
Details:
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Additional notes: I'm very inexperienced with using xmemcompress for applicable use-cases, massive thank you to Razor12911 for providing the config (attached below), to process the "*.xnb" containers, other community tools that are able to parse other XNA titles using "*.xnb" containers, weren't able to with those compressed using LZX. Attached is said config. In comparison with other published results, there's a minimum of 640MiB in potential gains left on the table, alas I can't for the life of me figure out where though. As this is the first LZX-compressed XNA title I've approached, it's entirely possible I'm just missing something obvious. XNB Config: Code:
[Stream1] Name=xmemcompress Codec=xmemcompress BigEndian=0 Signature=0x77424E58 Structure=Signature(4),Unk1(2),CSize(4),DSize(4),Stream StreamOffset=0 CompressedSize=CSize - 14 DecompressedSize=DSize Condition2=CSize>=256 Condition1=DSize>CSize Last edited by L33THAK0R; 28-11-2025 at 22:20. |
| The Following 2 Users Say Thank You to L33THAK0R For This Useful Post: | ||
JustFun (03-12-2025), Wanterlude (29-11-2025) | ||
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