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#1
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Quote:
srep(3.93)+4x4/lzma -> 20.3GB srep(3.2)+4x4/lzma -> 19.4GB but in decompression srep 3.2 doesn't work for me, so I tried srep 3.93 in decompression and works. Last edited by L0v3craft; 24-09-2025 at 06:32. |
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#2
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Don't use delta, it will only harm your ratio. Not useful since many years (if ever).
SREP 3.2 is always a good shout for especially buggy data too. |
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L0v3craft (24-09-2025) | ||
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#3
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i normally use srep_3.92.exe -m5f -l128 -c64 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp for srep but recently have been getting a lots of error: general (de)compression error in srep. and all those were unity games. it fixes if i remove -l128 and -c64 parameters. what could be the reason here ?
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#4
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Not exactly. There are data samples which give better compression with delta. They are very rare and usually are found in obscure game engines, but still.
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kj911 (25-09-2025) | ||
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