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#1
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Hello everyone, I'm trying to create a repack for Cricket 24 using the method provided by masqurade in this forum and have a quick question. I have the full game folder, libzstd.dll, and all the necessary xtool files. This guide https://fileforums.com/showpost.php?...postcount=3768 specified using the parameters -mzstd:l3 -df5p -dd5, and since that didn't work directly, I used the precomp command to run it like this: xtool.exe precomp -mzstd:l3 -df5p -dd5 "CRICKET 24" "CRICKET_24_PRECOMP". The process started, but my 90 GB game folder is creating an output CRICKET_24_PRECOMP folder that has already grown to over 190 GB. As I'm new to this, I just wanted to ask if this massive increase in size is normal for the xtool precomp process and what the correct next step is after this finishes. Thanks in advance for any guidance!
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#2
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^^
Seems to be working correctly, the precompression process is removing the existing zstd compression and writing the decompressed data to disk. |
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