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Old 28-05-2024, 22:44
Fak Eid Fak Eid is offline
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Hi @Blackfire,

It is good that we now have a preprocessor for Read INI, but personally I think that we only need that to pass {#AppName} and {#DirName} at the compile time during the setup creation process. Rest everything can be handled without preprocessor. The FNewINI is written well enough. Please consider an example I shared above for Icons creation. It is easy to read, has a common procedure for all AppExe, less code, has ability to add more parameters in future and doesn't use preprocessor. You can definitely enhance and add to FMXInno (if you feel)

If I have to use the preprocessor only, I'd rather use the older reliable method. But, thank you so much for the enhancements.

I'd be posting more on Redist installation handling and Data extraction handling. I'm coding and testing on them.
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Old 29-05-2024, 10:48
Fak Eid Fak Eid is offline
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Quote:
Originally Posted by audiofeel View Post
the proposed version of @blackfire69 is good because an ordinary user no longer needs to manually create a checkbox and set the text and its coordinates to it, just make changes to the ini file and the checkbox will appear and the necessary archive will be searched for unpacking.
I've an almost complete version of code where the user doesn't need to write any code at all for creating selective components. It's in my 'Random_Gamertags' Repack.

I've almost completed changes and currently testing this with new FNewINI

Last edited by Fak Eid; 29-05-2024 at 11:58.
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