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#1
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Code:
0x09000A000A000A000B000C000D000D000D000E000E000F001000120012001200 And btw, you have to use library v2.9.10 (v2) for this game. Edit: mermaid+kraken+zlib it is
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Haters gonna hate
Last edited by KaktoR; 22-05-2024 at 07:47. |
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#2
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Quote:
Even with the key, the .ucas file seems to be crypted as I can't get better compression than this: Code:
23:30:41 - You have chosen the unlimited type for the output size. 23:30:41 - ISO images will not be created when conversion is complete. 23:30:41 - The computer will remain on when the conversion is complete. 23:30:41 - Selected ARC/DS method for Data-01.RGT was: xtool:c32mb:d1:mue5,k0x09000A000A000A000B000C000D000D000D000E000E000F001000120012001200:mmermaid,l7:mkraken,l7:9:mzlib+xtool:dd3:l6,d256mb ----------------------------------------------------------------------------------------------------------------------------------------------- 23:30:42 - Compression initialized in 22-05-2024 at 23:30:42. 23:30:42 - Starting Data-01.RGT archive creation. 00:20:26 - Moving Data-01.RGT file to media folder. 00:20:26 - Compression finished in 23-05-2024 at 00:20:26. ----------------------------------------------------------------------------------------------------------------------------------------------- 00:20:26 - Getting size of the game: Unknown 1 00:20:26 - » Installation folder size: 29.79 GB 00:20:26 - » Compressed game size: 28.45 GB (Ratio 95.50%) ----------------------------------------------------------------------------------------------------------------------------------------------- 00:20:26 - Overall input size: 29.79 GB 00:20:26 - Overall output size: 28.45 GB (Ratio 95.50%) 00:20:26 - Overall conversion time: 00:49:43 00:20:26 - Overall conversion media: 1 custom media |
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#3
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^^
With that amount of zeroes, that is almost certainly not the correct AES key for this game (or any game). Run the oodle scanner over the pak or ucas file and you will see streams appear. Code:
mmermaid,l7:mkraken,l7:9:mzlib |
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#4
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Code:
0x0200000003000000020000000200000002000000020000000300000003000000 Furthermore if using DSG, you have to set correct oodle library as parameter (which is just a fake parameter for xtool). In this case the correct parameter should be as follow: Code:
:core_2.9.10 Code:
:core_2.9.10:lib_2 Edit: I still prefer to run multiple instances for xtool for different codecs because sometimes things will get broken if you use -d1 option and more than one or two methods, at least with current public xtool version and my testing (archive data corrupted and things like that). But honestly I don't know if this has anything to do with xtool or srep or DSG. In this case I would use something like this for DSG Code:
xtool:d1:mue5,k0x09000A000A000A000B000C000D000D000D000E000E000F001000120012001200:mmermaid:mkraken:core_2.9.10:lib_2+xtool:mzlib+xtool:dd3+... mermaid+kraken / ue5<key>+mermaid+kraken Code:
Streams: 770978 / 770992 Time: 00:42:03 (CPU 03:21:13) Size: 29.8 GB >> 51.2 GB Done!!! Streams: 865592 / 877159 Time: 00:45:44 (CPU 03:40:22) Size: 29.8 GB >> 51.9 GB Done!!!
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Haters gonna hate
Last edited by KaktoR; 23-05-2024 at 08:54. |
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