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Old 05-12-2023, 01:44
Non Volatile Human Non Volatile Human is offline
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I'm using DiskSpan GUI, is there a preferred setting to use here, regarding DVDs or BDs?

*the image link is refusing to load so I'll type it down*:

At the bottom of the page (non-developer mode) it gives me 2 DVD sizes, 3 BD sizes, and an "~unlimited" option, is there a reason to pick one over the others?

Added: in the compression tab on DiskSpan GUI, is the timer in the title bar the "remaining time"?

I'm compressing Death Stranding DC on a Core i5 6400 and the timer says "34:15:45" lmao.

Last edited by Non Volatile Human; 05-12-2023 at 06:28.
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Old 05-12-2023, 07:14
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mausschieber mausschieber is offline
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Quote:
Originally Posted by Non Volatile Human View Post
I'm using DiskSpan GUI, is there a preferred setting to use here, regarding DVDs or BDs?

*the image link is refusing to load so I'll type it down*:

At the bottom of the page (non-developer mode) it gives me 2 DVD sizes, 3 BD sizes, and an "~unlimited" option, is there a reason to pick one over the others?

Added: in the compression tab on DiskSpan GUI, is the timer in the title bar the "remaining time"?

I'm compressing Death Stranding DC on a Core i5 6400 and the timer says "34:15:45" lmao.
You can read Here https://www.fileforums.com/showthread.php?t=104533
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Old 05-12-2023, 10:19
Non Volatile Human Non Volatile Human is offline
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I read it, but I feel like it's missing something. It means that I need to have an idea of the data present in each *.bin archive and as such pick the appropriate disk size (or take into account the size of the whole game). e.g. if I know that all the archives/*.bin files will be at most 45GB big, I should choose the BD 50 disk size?

why not choose ~unlimited so that the need to merge is made irrelevant, as all the data would be on one disk, and that disk would contain all of the archives/*.bin files?

And if in "developer mode" I choose "Disk spanning using CLS-Diskspan.dll" in the "Game1" tab, would I need to adjust the disk sizes in the "General" tab?

And if I add the game from the Database, would I need to touch anything at all afterward? Or does using the Database automate everything so that I would just have to save my preset, re-launch DiskSpan GUI in its normal mode, and press "compress"?

Last edited by Non Volatile Human; 05-12-2023 at 10:33.
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Old 13-02-2024, 07:24
ozerune ozerune is offline
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Hi, I'm brand new to this forum and to repacking as a whole. I've gotten FreeArc setup with a few external compressors but am running into an issue with MSC. Whenever I try to extract what I've compressed with it, the progress goes up indefinitely.

packed with: arc a -mmsc+srep:m3f game.bin .\game\hl2\hl2_sound_*.vpk

arc.ini:

[External compressor:msc]
packcmd = msc.exe c -wav=1 -raw=1 -bmp=1 -ddsraw=1 -ddsdxt=1 -mp3=1 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

Does anyone have any idea as to what could be causing this?
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