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#1
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I'm using DiskSpan GUI, is there a preferred setting to use here, regarding DVDs or BDs?
*the image link is refusing to load so I'll type it down*: At the bottom of the page (non-developer mode) it gives me 2 DVD sizes, 3 BD sizes, and an "~unlimited" option, is there a reason to pick one over the others? Added: in the compression tab on DiskSpan GUI, is the timer in the title bar the "remaining time"? I'm compressing Death Stranding DC on a Core i5 6400 and the timer says "34:15:45" lmao. Last edited by Non Volatile Human; 05-12-2023 at 06:28. |
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#2
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#3
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I read it, but I feel like it's missing something. It means that I need to have an idea of the data present in each *.bin archive and as such pick the appropriate disk size (or take into account the size of the whole game). e.g. if I know that all the archives/*.bin files will be at most 45GB big, I should choose the BD 50 disk size?
why not choose ~unlimited so that the need to merge is made irrelevant, as all the data would be on one disk, and that disk would contain all of the archives/*.bin files? And if in "developer mode" I choose "Disk spanning using CLS-Diskspan.dll" in the "Game1" tab, would I need to adjust the disk sizes in the "General" tab? And if I add the game from the Database, would I need to touch anything at all afterward? Or does using the Database automate everything so that I would just have to save my preset, re-launch DiskSpan GUI in its normal mode, and press "compress"? Last edited by Non Volatile Human; 05-12-2023 at 10:33. |
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#4
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Hi, I'm brand new to this forum and to repacking as a whole. I've gotten FreeArc setup with a few external compressors but am running into an issue with MSC. Whenever I try to extract what I've compressed with it, the progress goes up indefinitely.
packed with: arc a -mmsc+srep:m3f game.bin .\game\hl2\hl2_sound_*.vpk arc.ini: [External compressor:msc] packcmd = msc.exe c -wav=1 -raw=1 -bmp=1 -ddsraw=1 -ddsdxt=1 -mp3=1 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp Does anyone have any idea as to what could be causing this? |
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