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Old 01-08-2023, 07:14
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Code:
B9 UPDATE 5:
- Updated BASS.dll from v2.4.16.7 to v2.4.17.0
- Updated CIU_Tools to build 230730, updated help files.
- Updated XHashEx.dll library to v1.0.0.0 build 230729 no UPX version.
- Updated (redone) translation of ChineseS, ChineseT (@wangfeilong0317) and Romanian (@andreiutzu21) language files.
- Fixed bug where Hash page would not enable.
- Fixed the ChineseS and ChineseT language flags (the images of the flags were inverted).
- Fixed bug on click in next button on maintenance page when selecting "Reinstall" option.
- Fixed Registrer, Unregister, Play game from Autorun installer page for UWP games that contain Wildcard characters like "[", "]", etc in the installation path.
- Fixed not to display decimal point in space required labels on Components, Tasks and SelectDir pages when values are integers.
- Fixed getting the correct VRAM value on some laptops (Value is now read from Windows registry).
  >> After this correction, VRAM may not be correctly detected when using graphics cards in SLI/Crosfire.
- Changed name of key OnlyLabel= to OnlyLabelClick= (It is necessary that the label is being displayed).
  >> This key only serves to disable the click outside the label area even if it is inside the button image area.
- Changed name of the key Exe= to ExeFile= in [Executable#] section.
- Changed name of the key Icon= to IconFile= in [Executable#] section.
- Added new key IconIndex= to [Executable#] section to choice index image if IconFile= is a executable file.
- Added new key ShowMaintenanceAlways= in [InterfaceSettings] section.
  >> This option is active by default, but if you use value 0, when you run "Setup.exe" after all components or tasks are already installed.
  >> It will not display the maintenance page, displaying the uninstall page directly.
- Added new "Repair" option on maintenance page that allows to re-install previously installed items.
- Added new key ShowImage= in all buttons sections and group buttons section.
  >> If use value 0 in this key disable the loading of the button image loading a transparent image (It is necessary that the label is being displayed).
- Added new key Language= to the [Component#] section.
  >> The corresponding item will be disabled if the key value does not match.
- Added new keys Component= and Language= to the [Task#] section.
  >> The corresponding item will be disabled if the key value does not match.
- Added new keys Component=, Task= and Language= to the [Launch#] section.
  >> The corresponding item will be disabled if the key value does not match.
- Added new keys Component=, Task= and Language= to the [Executable#] section.
  >> These 3 new keys will be analyzed and the creation of shortcuts or AddToGameExplorer will only be done for the executable that matches the key information.
  >> After installed, only the play buttons will be shown on the autorun page that match with information about components, tasks and language.
- Added new key CreateShortcut= to the [Executable#] section.
  >> This key allows you to deactivate the creation of shortcuts for the executable of the current section.
  >> This will allow you to attach a Play button to the executable that the shortcut will be created on.
- Added support for new Edit.bmp image to delimit the OnMouse access area when using DirectoryEditOnMouse=1.
- Added support for hexadecimal result using "0x" in GetLangNR function like below:
  >> Example to english language use GetLangNR('0x') to return hexadecimal format 0x409, GetLangNR('$') to return hexadecimal format $409 or GetLangNR('') to return decimal value 1033.
- Removed key Type= from [Play#Button] sections.
  >> Now the "Type" information will be inherited from the [Executable#] section appended from the ExecutableID= key in the [Play#Button] sections.
Thanks to César
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