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Old 10-05-2023, 08:02
Masquerade Masquerade is offline
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FLACs cannot be losslessly compressed, but you can use ffmpeg to recode them into compressed audio formats like MP3
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Old 10-05-2023, 08:24
adrianskiloses adrianskiloses is offline
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Quote:
Originally Posted by Masquerade View Post
FLACs cannot be losslessly compressed, but you can use ffmpeg to recode them into compressed audio formats like MP3
There is an OST DLC that has both mp3 and FLAC versions. So should I ignore compressing the FLAC entirely in that case?

Also is there any guides for compressing Unity games in general?
Thanks
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Old 10-05-2023, 11:41
Hexagon123 Hexagon123 is offline
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Quote:
Originally Posted by adrianskiloses View Post
There is an OST DLC that has both mp3 and FLAC versions. So should I ignore compressing the FLAC entirely in that case?

Also is there any guides for compressing Unity games in general?
Thanks
Depends on the game,

Some use LZ4, LZMA or none

SREP+LOLZ
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Old 11-05-2023, 06:49
adrianskiloses adrianskiloses is offline
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Quote:
Originally Posted by Hexagon123 View Post
Depends on the game,

Some use LZ4, LZMA or none

SREP+LOLZ
How do you find out?
Also what I'm looking for is some sort of tool that you can take Unity assets off of and precompress, and during install they're decompressed and put back on the Unity files. Is it possible?
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Old 11-05-2023, 10:30
Masquerade Masquerade is offline
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Quote:
Originally Posted by adrianskiloses View Post
Also what I'm looking for is some sort of tool that you can take Unity assets off of and precompress, and during install they're decompressed and put back on the Unity files. Is it possible?
You can use the XTool unity plugin to precompress lz4 compressed Unity Asset Bundles.
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