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#136
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Code:
1. Added an extra option (Taskbar Flash). - procedure pTaskBarFlash(FValue: Boolean); Last edited by BLACKFIRE69; 14-07-2024 at 01:47. |
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#137
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Quote:
![]() . Last edited by BLACKFIRE69; 14-07-2024 at 01:47. |
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#138
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Hi,
Audiofeel helped to write the script and UI design for my new installer but some users are having an issue where the setup will simply hang in the taskbar. I am not sure what could be causing this or if it could be looked into. Please let me know. One such user is using Windows 11 with an i6 9600K and an RX 590 videocard. An image of how the setup hangs: ![]() Is this an FMXInno problem? Thanks! |
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#139
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Quote:
i've had this experience before when trying to run Setup.exe from a pen drive. but it works fine for external hard drives. i dont know why... . Last edited by BLACKFIRE69; 14-07-2024 at 01:48. |
| The Following User Says Thank You to BLACKFIRE69 For This Useful Post: | ||
audiofeel (15-01-2023) | ||
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#140
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Quote:
Code:
procedure Visible(FVisible: Boolean); |
| The Following User Says Thank You to hitman797 For This Useful Post: | ||
audiofeel (16-01-2023) | ||
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#141
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Code:
What's new: 1. Added full control of SystemTray icon. Quote:
Notice Quote:
Last edited by BLACKFIRE69; 14-07-2024 at 01:48. |
| The Following User Says Thank You to BLACKFIRE69 For This Useful Post: | ||
hitman797 (16-01-2023) | ||
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#142
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Quote:
thank you, @audiofeel |
| The Following User Says Thank You to hitman797 For This Useful Post: | ||
audiofeel (16-01-2023) | ||
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#143
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Quote:
it's not fair if i don't fix this... ____________________________________ Added last update to first post. . Last edited by BLACKFIRE69; 14-07-2024 at 01:49. |
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#144
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FMXInno - Dev
Code:
* Fully customizable UWP Tiles was a feature in the version v.1.0.0.3 * it's the only feature which supported by its predecessor, FMXInno v1.0.0.2 * if you are interested, i can add this feature on request. Last edited by BLACKFIRE69; 14-07-2024 at 01:49. |
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#145
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Quote:
can you include this in FMXInno v1.0.0.3. Code:
Comp1Name=Game voices>English
Comp1Size=2000
Comp1Group=1
Comp2Name=Game voices>Russian
Comp2Size=2100
Comp2Group=1
Comp3Name=Game crack>CPY
Comp3Size=50
Comp3Group=2
Comp4Name=Game crack>3DM
Comp4Size=50
Comp4Group=2
Comp5Name=Game crack>STP
Comp5Size=50
Comp5Group=2
Comp6Name=Offline MP
Comp6Size=4000
Comp6Group=0
Code:
procedure SetupUI_Init(Handle1, Handle2, Handle3: HWND); external 'func01@files:ISFMXUI.dll cdecl'; procedure SetupUI_Deinit; external 'func02@files:ISFMXUI.dll stdcall'; procedure SetupUI_Show; external 'func03@files:ISFMXUI.dll stdcall'; procedure SetupUI_SetDir(Dir: PAnsiChar); external 'func04@files:ISFMXUI.dll stdcall'; procedure SetupUI_Install; external 'func05@files:ISFMXUI.dll stdcall'; procedure SetupUI_Progress(Status, Filename: PAnsiChar; Curr, Max: Integer); external 'func06@files:ISFMXUI.dll stdcall'; procedure SetupUI_Finished(Success: Boolean); external 'func07@files:ISFMXUI.dll cdecl'; procedure SetupUI_Info(Info1, Info2: String); external 'func08@files:ISFMXUI.dll cdecl'; procedure SetupUI_AddComponent(Component: String; Size, Group: Integer; Redist: Boolean); external 'func09@files:ISFMXUI.dll cdecl'; function SetupUI_Component(Component: String): Boolean; external 'func10@files:ISFMXUI.dll cdecl'; function SetupUI_Shortcuts(Desktop: Boolean): Boolean; external 'func11@files:ISFMXUI.dll stdcall'; procedure SetupUI_AddBkgImg1(Buff: PAnsiChar; Size: Integer); external 'func12@files:ISFMXUI.dll cdecl'; procedure SetupUI_AddBkgImg2(Filename: String); external 'func13@files:ISFMXUI.dll cdecl'; procedure SetupUI_AddAppInfo(Info: String); external 'func14@files:ISFMXUI.dll cdecl'; procedure SetupUI_AddInstInfo(Info: String); external 'func15@files:ISFMXUI.dll cdecl'; |
| The Following User Says Thank You to hitman797 For This Useful Post: | ||
audiofeel (25-03-2023) | ||
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#146
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Quote:
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| The Following 2 Users Say Thank You to Cesar82 For This Useful Post: | ||
BLACKFIRE69 (19-01-2023), hitman797 (19-01-2023) | ||
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#147
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FloatAnimation
Code:
var
Layout1: TLayout;
Rectangle1: TRectangle;
FloatAnimation1: TFloatAnimation;
FloatAnimation2: TFloatAnimation;
Code:
procedure TForm2.Rectangle1MouseEnter(Sender: TObject); begin FloatAnimation2.Enabled:=False; FloatAnimation1.Enabled:=True; end; procedure TForm2.Rectangle1MouseLeave(Sender: TObject); begin FloatAnimation1.Enabled:=False; FloatAnimation2.Enabled:=True; end; Code:
object Form2: TForm2
Left = 0
Top = 0
Caption = 'Form2'
ClientHeight = 480
ClientWidth = 640
FormFactor.Width = 320
FormFactor.Height = 480
FormFactor.Devices = [Desktop]
DesignerMasterStyle = 0
object Layout1: TLayout
Align = VertCenter
Size.Width = 640.000000000000000000
Size.Height = 480.000000000000000000
Size.PlatformDefault = False
TabOrder = 0
object Rectangle1: TRectangle
Align = Left
Fill.Color = claBlack
Opacity = 0.800000011920929000
Size.Width = 49.000000000000000000
Size.Height = 480.000000000000000000
Size.PlatformDefault = False
Stroke.Thickness = 0.000000000000000000
OnMouseEnter = Rectangle1MouseEnter
OnMouseLeave = Rectangle1MouseLeave
object FloatAnimation1: TFloatAnimation
AnimationType = InOut
Delay = 0.200000002980232200
Duration = 0.500000000000000000
Interpolation = Back
PropertyName = 'Width'
StartValue = 56.000000000000000000
StartFromCurrent = True
StopValue = 256.000000000000000000
end
object FloatAnimation2: TFloatAnimation
AnimationType = InOut
Delay = 0.200000002980232200
Duration = 0.500000000000000000
Interpolation = Back
PropertyName = 'Width'
StartValue = 256.000000000000000000
StartFromCurrent = True
StopValue = 56.000000000000000000
end
end
end
end
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#149
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Quote:
. Anyway thanks for the script.Looks nice.
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| The Following User Says Thank You to ffmla For This Useful Post: | ||
audiofeel (21-01-2023) | ||
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#150
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| The Following 3 Users Say Thank You to hitman797 For This Useful Post: | ||
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