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Good compression scheme, methods packing from old XIII game *.hsc files? (And the complete game.) These files encrypted or missed any header data from detectable? MSC not detect reasonable compressibble raw PCM/WAV or MP3 audio data the files. OGGRE it says, no effect. Size reduction its abysmal 5-6-7% no less higher. (Tested in: XIII GOG Update 32942 version.)
*.hxc files finely compressibble in MSC(tak)+ZSTD methods packed to in ~210MB size. (26% ratio, or use any hard final compressor, ex. LOLZ, RZ, more.) UPD: SREP+DLZ its 2* better than MSC+ZSTD methods. Thanks hints the any repackers from net. ![]() Code:
Compressed 59 files, 849,601,186 => 103,557,504 bytes. Ratio 12.19% Compression time: cpu 2.20 sec/real 497.64 sec = 0%. Speed 1.71 mB/s All OK Last edited by kj911; 05-01-2023 at 04:16. |
| The Following User Says Thank You to kj911 For This Useful Post: | ||
Razor12911 (08-01-2023) | ||
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