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#1
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help with Unreal Engine
I am trying to compress Madel of Honor Airborne with xtool but it's not inflating the input files.
Here is the sample: https://www62.zippyshare.com/v/3b32KZZm/file.html Result with uelr: Code:
Compressing 2 files, 177,974,335 bytes using uelr:uv
Compressed 2 files, 177,974,335 => 181,783,854 bytes. Ratio 102.1%
Compression time: cpu 0.13 secs, real 2.30 secs. Speed 77,496 kB/s
All OK
[External compressor:uelr]
header = 0
packcmd = uelr {option} $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
Code:
Compressing 2 files, 177,974,335 bytes using XTool2K20:mue3:c128m:t75p
Compressed 2 files, 177,974,335 => 177,974,456 bytes. Ratio 100.0%
Compression time: cpu 0.13 secs, real 3.12 secs. Speed 57,116 kB/s
All OK
[External compressor:XTool2K20]
header = 0
packcmd = XTool precomp {-option } - - <stdin> <stdout>
Last edited by bunti_o4u; 02-11-2022 at 23:44. |
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#2
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XTool niot supported decompress ue3 lzo files
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