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#1
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Divinity Original Sin 2 Definitive Edition
v27.09.2022, Nothing ripped, bonus contents are included (Artbook, Lorebook, Concept Art, Soundtrack) Code:
18:42:24 - Selected ARC/DS method for Data1a-01.bin was: xtool:mdos2de:mpreflate+srep_new:3+lzma_sdk 18:42:24 - Selected ARC/SPLIT method for Data1b-01.bin was: srep_new:3+lzma_sdk/$mp3pack=mpz_pmt/$jpgpack=xtool:mbrunsli/$deflatepack=xtool:mreflate+srep_new:3+lzma_sdk 18:42:24 - Selected ARC/DS method for Data1c-01.bin was: bpk 18:42:24 - Selected ARC/DS method for Data1d-01.bin was: 1 ------------------------------------------------------------------------------------------------------------------------------------------- 21:28:17 - Overall input size: 60.50 GB 21:28:17 - Overall output size: 34.01 GB (Ratio 56.21%) 21:28:17 - Overall conversion time: 02:45:51 ------------------------------------------------------------------------------------------------------------------------------------------- 22:03:03 - All files have been successfully extracted! However not all lz4 streams can be processed. To get a good amount of streams set --diff=20p in arc.ini (the sweatspot is somewhere between 15p and 20p, I used 20p. Above this you will get negative ratios on some files. The higher #p, the more negative ratio) and use xdelta3_dll.dll near xtool.exe Due to false detection by xtool use preflate, not reflate. If you use reflate you will get crc errors on extraction. For xtl creation use lspk.bms and in bms2xtl.ini set lz4=lz4hc:l9 Use liblz4 180 bpk information Code:
Data1c Data\Localization\Video.pak Data\Localization\Video_1.pak Data\Localization\Video_2.pak Data\Localization\Video_3.pak Data\Localization\Video_4.pak DefEd\Data\Localization\Video.pak Data1d (crc errors on extraction, don't use bpk on them, or extract the archives first and use binkpatch) DefEd\Data\Localization\Video_1.pak DefEd\Data\Localization\Video_2.pak DefEd\Data\Localization\Video_3.pak DefEd\Data\Localization\Video_4.pak
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#2
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Quote:
srep+lolz = 6.6 gb Xtool(LZ4 + xtl db)+srep+lolz = 6.4 gb
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