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Old 03-06-2022, 08:19
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Did you checked the cls.ini which the installer is using? Maybe there is the problem.
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Old 03-06-2022, 08:24
Dragonis40 Dragonis40 is offline
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Quote:
Originally Posted by KaktoR View Post
Did you checked the cls.ini which the installer is using? Maybe there is the problem.
To be honest, I don't know which cls precomp settings are ok. I didn't use cls.ini for compression process, nor for decompression. What is strange is that decompression process decompresses some .pdf files, but suddenly gives -1 unarc error (always at same pdf file)
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Old 06-06-2022, 06:08
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can anyone help explain when lolz, lzma, xtool and anything else in Diskpan Gui by Cesar82 is used?

Or can anyone suggest me something there to explain this?
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Old 06-06-2022, 09:50
Masquerade Masquerade is offline
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Quote:
Originally Posted by abror View Post
can anyone help explain when lolz, lzma, xtool and anything else in Diskpan Gui by Cesar82 is used?

Or can anyone suggest me something there to explain this?
Not entirely sure what you are asking.

Xtool = precompressor = responsible for decompressing/decrypting the input data. You need to select the correct codec for XTool in order for it to precompress successfully whether this be zlib, lz4 or an oodle library like kraken or mermaid. You can read more about XTool here.

LOLZ = the current best main compressor for game data like textures. LOLZ has support for header detection and raw file detection in order to gain best compression ratio. It's also slow, despite the fact it can be multithreaded. This is a closed source solution by ProFrager. You can learn more about LOLZ here.

LZMA = another type of file compressor, not as good as lolz in terms of compression ratio but immensely faster. Will produce larger output size. This algorithm is open source and built directly into FreeArc so you don't need any external compressors.
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Old 09-06-2022, 08:47
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thank you
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