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#1
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Reversed compression switches
Please test the sample archive, from decompression. Packed with SREP+MSC method. MSC use WAV/RAW/MP3=1 options and SREP 3.92 with -m3f:l32 switches. And TAK 2.3.1 version. Any methods, its few percentage worse ratios. (LOLZ not tested.) Decompression resources, its minimized, don't required arc/cls.ini files. Tested in use Arc.exe/ini files and any combinations its ok from WinXP machine.
1. Download the sample, and unpack to any blank dirs. 2. Run bat file and see results. 3. Move *.sha file to "Unpacked" dirs and checking use TC or any apps. Thanks. |
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#2
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Hai,
I'm trying to compress WWE 2K22 with Diskpan GUI by Cesar82 and it's been running for more than 5 hours. It's written in the top left corner 46:20:09 Is that normal? Compress method : xtool:mkraken:9+srep_new:1+lolz
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#3
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This game is encrypted + uses Oodle Hydra compression so you will get nowhere using xtool kraken.
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#4
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Quote:
xtool:mhydra:9+srep_new:1+lolz in Diskpan GUI, Hydra is only in Xtool or should I replace it with oodle selkie from razor? If something goes wrong please tell me Or can you tell me the compression method so I can copy-paste? |
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#5
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No. This game is encrypted. You cannot precompress any data without decrypting it first. Of which, is an incredibly horrid task for not much compression gain. Oodle cocecs are extremely efficient in their compression.
Selkie and Hydra are completely different compression algos. ![]() This graphic is slightly outdated since the Oodle family now includes LZNA and Hydra which do not appear on the above, but the image still illustrates my point. |
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