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Old 09-04-2022, 13:15
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FINAL FANTASY VII Remake Intergrade
Movies ripped, v1.001

Code:
 09:51:56 - Selected ARC/DS method for Data1a-01.bin was: oo2reck:7+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
 09:51:56 - Selected ARC/DS method for Data1b-01.bin was: srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
 09:51:56 - Selected ARC/DS method for Data1c-01.bin was: srep_new+1
-------------------------------------------------------------------------------------------------------------------------------------------
 21:47:09 - Overall input size: 81.52 GB
 21:47:09 - Overall output size: 69.26 GB (Ratio 84.97%)
 21:47:09 - Overall conversion time: 11:55:06

Data1a -> pak files
Data1b -> all except pak and emov
Data1c -> emov files
This is basically a update for my last report about this game.

English, French and Japanese movies were ripped. Game was tested 100% in german + english with ripped video files (I played the game twice in english + german with all additional side quest stuff + DLC). I assume it will work on french and japanese languages too.

How to know if the game works with ripped movie files? You will encounter game freezes on points were a video should play (the game is not "freezing" actually, but you can't do any actions). Luckily you can guess which video is missing or wrong ripped by folder and file names.

*_US files are used for english only. Files without language code are used by french, german, japanese (except for credits videos, but this is obvious).

You can delete language voiceovers out of "pakchunk0_s23-WindowsNoEditor.pak" file with quickbms + hex editor to save additional ~2GB, but I didn't for this test.
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