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Old 11-03-2022, 07:47
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Distant Worlds 2

Code:
 15:07:26 - Selected ARC/SPLIT method for Data1a-01.bin was: 
srep+lolz:d64:mtt1:mt12:mc1023/
$mscpack=msc_tak/
$mp3pack=mpz_mtx/
$deflatepack=xtool:mpreflate+srep+lolz:d64:mtt1:mt12:mc1023/
$textpack=dict+lzp+lzma
-------------------------------------------------------------------------------------------------------------------------------------------
 16:27:38 - Overall input size: 10.75 GB
 16:27:38 - Overall output size: 3.82 GB (Ratio 35.55%)
 16:27:38 - Overall conversion time: 01:20:08
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Old 11-03-2022, 10:43
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Quote:
Originally Posted by KaktoR View Post
Distant Worlds 2

Code:
$deflatepack=xtool:mpreflate+srep+lolz:d64:mtt1:mt12:mc1023/
This game uses LZ4, why preflate?
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Old 11-03-2022, 11:40
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Quote:
Originally Posted by Masquerade View Post
This game uses LZ4, why preflate?
To be honest, I aplied preflate on pngs and pdfs without even checking the amount of files (it's from a preset).

Which files use lz4? Bundles? Because gfs nor xtool (old) do nothing on them.
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Old 11-03-2022, 12:29
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Quote:
Originally Posted by KaktoR View Post
Which files use lz4? Bundles? Because gfs nor xtool (old) do nothing on them.
Bundles, I am working on an XTool database for this one, nearly there with lz4hc but still got a way to go.
Code:
Streams: 262/923
Time: 00:00:01 (00:00:03)
Memory: 128 MB (128 MB)
You can discover this info by searching the magic number on Aluigi's site:

Code:
Xenko . Xenko / Stride Engine BUNDLE . lz4 . XKB1 [xenko.bms]
http://aluigi.altervista.org/quickbms_list.php
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Old 12-03-2022, 02:50
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The WAVE audio from Distant Worlds 2 does not compress with MSC:
Code:
Compressed 7 files, 143,350,258 => 143,350,271 bytes. Ratio 100.00%
Compression time: cpu 0.17 sec/real 16.29 sec = 1%. Speed 8.80 mB/s
All OK
Instead, use TAK which I posted here.
Code:
Compressed 7 files, 143,350,258 => 97,043,321 bytes. Ratio 67.70%
Compression time: cpu 0.14 sec/real 15.06 sec = 1%. Speed 9.52 mB/s
All OK
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Old 13-03-2022, 08:18
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Quote:
Originally Posted by Masquerade View Post
The WAVE audio from Distant Worlds 2 does not compress with MSC:
https://krinkels.org/threads/msc-med...e-7#post-33954
Code:
msc:tak=9   - 92,5 MB (97 043 713 bytes)
msc:frog=9  - 91,3 MB (95 739 244 bytes)
msc:frog=9e - 91,2 MB (95 670 076 bytes)
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