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Old 08-01-2021, 21:09
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Unreal Engine

Codecs available

ue3
Use on unreal engine 3 games

This codec works without parameters.
ue4
Use on unreal engine 4/5 games with *.pak file extension

Parameters available:
k#... - to specify decryption key if game is encrypted

You can also directly specify what compression algorithm was used to help xtool with detection and speed up the process.
Algorithms available:
zlib, lz4, lz4hc, lzna, kraken, mermaid, selkie, hydra, leviathan

Example:
Code:
-ue4:k0x014AEC0148FBDEE9640633AAB67521AAB4E1083A98F76FF33DDCF78DAD05BE66+kraken -d1
ue5
Use on unreal engine 4/5 games with *.utoc/*.ucas format

Parameters available:
k#... - to specify decryption key if game is encrypted

Example:
Code:
-mue5:k0x48AE8311350417BDC50A440FCD0E98B2FA6BCEAE3EDA8D0E24881F205E6C4540+zlib -d1
Attached Files
File Type: 7z unrealengine_R13.7z (250.0 KB, 361 views)

Last edited by Razor12911; 22-08-2023 at 15:37.
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Old 09-01-2021, 06:16
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Quote:
Originally Posted by Razor12911 View Post
Unreal Engine
How this can work without chunk size and block size? It uses the same chunk size of zlib? And about the block size?
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