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Old 31-12-2020, 08:30
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6 hours to go, until I edit Index and add last entries for this year, we need 7 more to reach 900 entries.

Have fun, thx to everyone involved and Happy New Year!!!!!
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Old 31-12-2020, 16:49
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Quote:
Originally Posted by JustFun View Post
6 hours to go
When you posted your message it was already 2:30am on the 1-1-2021 in Australia

Happy New Year to you and everyone else.
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Old 01-01-2021, 11:14
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Quote:
Originally Posted by Grumpy View Post
When you posted your message it was already 2:30am on the 1-1-2021 in Australia

Happy New Year to you and everyone else.
Lol, but either way I could not update Index last night, broke my nose again hurts like hell
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Old 02-01-2021, 06:07
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Lol, but either way I could not update Index last night, broke my nose again hurts like hell
Ouch! Not good to hear
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Old 02-01-2021, 08:07
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Ouch! Not good to hear
Not good to feel too
Not a good start of 2021 lol, hopefully the rest of it will be better.

Cheers!
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Old 01-01-2021, 05:36
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WWE 2K Battlegrounds
delete all file .webm

HTML Code:
xzlib+srep+Lolz
19:00:00 - Conversion Initialized at Thu 12/31/2020.
19:00:00 - Starting "Data1.bin" Archive Creation.
21:22:34 - Archive "Data1.bin" Creation Complete.
21:22:35 - Sorting Storage Directories Started.
21:22:35 - Sorting Storage Directories Complete.
21:22:35 - Conversion Finished at Thu 12/31/2020.
------------------------------------------------------------
21:22:36 - Input Size: 7.15 GB.
21:22:37 - Output Size: 4.00 GB.
21:22:37 - DiskSpan LOG finalized.
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Old 02-01-2021, 03:27
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For Anno 1800, don't use pzlib as recommended by Zaza, it corrupts data12.rda on decompressor.

XTool v12 x64 gets stuck in compression.

Currently testing xtool 2020 edition.
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Old 02-01-2021, 03:31
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Quote:
Originally Posted by Masquerade View Post
For Anno 1800, don't use pzlib as recommended by Zaza, it corrupts data12.rda on decompressor.

XTool v12 x64 gets stuck in compression.

Currently testing xtool 2020 edition.
Use zlib codec for xt2020
https://fileforums.com/showpost.php?...postcount=2051
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Old 02-01-2021, 13:50
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Yes, that's what I was trying and it worked

just got a few bits to tidy up now
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Old 03-01-2021, 08:48
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The Forest v1.12

original size 1.85gb after remove VR and X64 files
combrased size 1.13gb
method:
xzlib+srep:m3f:a2:l512+xz
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Old 05-01-2021, 02:36
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LEGO Ninjago game simply crashes after unpacking the game files with QuickBMS. Is there something I'm missing here?

Experienced this with other newer LEGO games.

Last edited by Masquerade; 05-01-2021 at 02:38.
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Old 05-01-2021, 04:28
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Quote:
Originally Posted by Masquerade View Post
LEGO Ninjago game simply crashes after unpacking the game files with QuickBMS. Is there something I'm missing here?

Experienced this with other newer LEGO games.
I think you need some special workaround?
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Old 05-01-2021, 05:07
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Quote:
Originally Posted by Masquerade View Post
LEGO Ninjago game simply crashes after unpacking the game files with QuickBMS. Is there something I'm missing here?

Experienced this with other newer LEGO games.
All new LEGO games need exe patching at several places to be able to read unpacked data.
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Old 05-01-2021, 06:53
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Quote:
Originally Posted by FitGirl View Post
All new LEGO games need exe patching at several places to be able to read unpacked data.
If you want to, send me original and patched .exe, then I will make a patcher tool and share it here, so others can use it and patch their .exe easily.
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Old 05-01-2021, 12:47
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Quote:
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If you want to, send me original and patched .exe, then I will make a patcher tool and share it here, so others can use it and patch their .exe easily.
Each new version of the same game has different places/bytes to be replaced. There is no universal solution.
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