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  #1  
Old 23-11-2020, 13:26
Masquerade Masquerade is offline
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^^
So basically, this game engine no longer uses LZO which means AFR is useless.

Now this engine uses oodle, and Valhalla has managed to use it without the oodle plugin.

Ubisoft use a different variant of this oodle 7 plugin, which only appears in one game AFAIK. This was probably released as the first iteration of their engine change. I think Valhalla is the first Oodle game that doesn't contain a plugin.

This plugin appears in Ghost Recon Breakpoint, and works on Valhalla as demonstrated above.

Here's the oodle 7 core you must use:
Attached Files
File Type: 7z oo2core_7_win64.7z (343.6 KB, 90 views)

Last edited by Masquerade; 11-02-2021 at 12:05.
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  #2  
Old 25-11-2020, 00:00
Snapppr6 Snapppr6 is offline
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Quote:
Originally Posted by Masquerade View Post
^^
So basically, this game engine no longer uses LZO which means AFR is useless.

Now this engine uses oodle mermaid, and Valhalla has managed to use it without the oodle plugin.

Ubisoft use a different variant of this oodle 7 plugin, which only appears in one game AFAIK. This was probably released as the first iteration of their engine change. I think Valhalla is the first Oodle game that doesn't contain a plugin.

This plugin appears in Ghost Recon Breakpoint, and works on Valhalla as demonstrated above.

Here's the oodle 7 core you must use:

this game not have no cd dvd (ck)
what the porpose to repack it
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  #3  
Old 25-11-2020, 07:43
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KaktoR KaktoR is offline
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Quote:
Originally Posted by Snapppr6 View Post
this game not have no cd dvd (ck)
what the porpose to repack it
For my own purpose bro. Imagine there are still some people buying games
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  #4  
Old 29-11-2020, 21:16
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Shadowrun Returns

Based On: Steam Version
Game Version: 4.2.0 (Delux Edition)
Original Size: 2.87 GB
Compressed Size: 687 MB
Method,

Code:
*.mp3 - msc

Other Files - xzlib+srep:m3f:a16+lolz:dtb1:d128:mtt1:mt4:mc1023

[xzlib] -mzlib+reflate -c32mb -t100p-1
XTOOL - 2010_R5 (x64)
SREP - 3.92 (x64)
LOLZ - 22c4b (x64)
MSC - 0.0.6.5 alpha2 + pack_TAK v2.3.1.0


Note - Nothing Ripped.

Decompression (Using 4 CPU Threads)
Code:
FreeArc 0.67 (March 15 2014) extracting archive: Data_01.bin
Extracted 13,430 files, 716,311,282 => 3,066,831,773 bytes. Ratio 23.36%
Extraction time: cpu 28.80 sec/real 304.68 sec = 9%. Speed 10.07 mB/s
All OK

Install Started  - 12:04:31.74
Install Finished - 12:09:37.20

Last edited by Hota; 30-11-2020 at 22:07.
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  #5  
Old 29-11-2020, 21:58
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Assassins Creed - Odyssey

Based On: Steam Version
Game Version: 1.5.4 (Ultimate Edition + All Languages + All DLCs)
Original Size: 98.0 GB
Compressed Size: 52.8 GB
Method,

Code:
*.forge - afr:a2+srep:m3f:a16+lolz:dtb1:d128:mtt1:mt4:mc1023

*.bk2 - bpk+srep:m3f:a16+lolz:dtb1:d128:mtt1:mt4:mc1023

Other Files - srep:m3f:a16+lolz:dtb1:d128:mtt1:mt4:mc1023
AFR - 0.0.2.0a7 (x64) + AFR Patch By Razor
SREP - 3.92 (x64)
LOLZ - 22c4b (x64)
FAZIP - 0.3 (x86)


Code:
Data_EN.bin - 2.46 GB (3.21 GB --> 2.46 GB)
7 Other Languages - 5.17 GB (9.34 GB --> 5.17 GB)
All Other Files (85.3 --> 45.1 GB)
Note - Nothing Ripped.

Decompression (Using 4 CPU Threads)
Code:
 Install Started  - 14:30:48.42
 Install Finished - 21:21:29.08

Last edited by Hota; 02-12-2020 at 08:15.
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  #6  
Old 29-11-2020, 23:56
Masquerade Masquerade is offline
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Quote:
Originally Posted by Ele View Post
how do I download Lolz? I couldn't find any website or download link.
LOLZ library is hosted on Krinkels forum, they changed theur rules so you must contribute to the forum in order to download files.

Because I can't download it and reupload it here (you can get banned for that) you will need to download a "pre made" compressor tool like UltraArc and take lolz_x64.exe from there. CLS-LOLZ (the unpacker) you can get from ASIS script. Then you are sorted.
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  #7  
Old 02-12-2020, 08:32
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Shadow Tactics - Blades Of The Shogun

Based On: Steam Version
Game Version: 2.2.10F
Original Size: 14.9 GB
Compressed Size: 5.07 GB
Method,

Code:
All Files - xzlib+srep:m3f:a16+lolz:dtb1:d128:mtt1:mt4:mc1023

[xzlib] -mzlib+reflate -c32mb -t100p-1
XTOOL - 2011_R1 (x64)
SREP - 3.92 (x64)
LOLZ - 22c4b (x64)


Code:
Data_01.bin - 11.3 GB (5.12 GB --> 1.58 GB)
Data_02.bin - 4.20 GB (4.87 GB --> 1.66 GB)
Data_03.bin - 13.1 GB (4.94 GB --> 1.82 GB)
Note - Nothing Ripped. There are some *.ogg files, but there was no difference using OGGRE.

Decompression (Using 4 CPU Threads)
Code:
FreeArc 0.67 (March 15 2014) extracting archive: Data_01.nano
Extracted 214 files, 1,698,668,663 => 5,121,610,745 bytes. Ratio 33.17%
Extraction time: cpu 33.59 sec/real 149.50 sec = 22%. Speed 34.26 mB/s
All OK

FreeArc 0.67 (March 15 2014) extracting archive: Data_02.nano
Extracted 37,258 files, 1,783,062,442 => 4,877,679,739 bytes. Ratio 36.56%
Extraction time: cpu 50.72 sec/real 423.52 sec = 12%. Speed 11.52 mB/s
All OK

FreeArc 0.67 (March 15 2014) extracting archive: Data_03.nano
Extracted 51,888 files, 1,963,190,702 => 4,942,682,557 bytes. Ratio 39.72%
Extraction time: cpu 60.48 sec/real 391.47 sec = 15%. Speed 12.63 mB/s
All OK

Install Started  - 10:52:27.61
Install Finished - 11:08:40.68
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  #8  
Old 02-12-2020, 19:12
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Cloudpunk

Total start size: 6.83GB

Compress with the following:
  • .resource
    Code:
    msc+srep:m3f:a2:l256+mcm:t9
  • .resS, .assets, .(noextension)
    Code:
    srep:m3f:a2:l256+lolz:mc8:tt4:mt4:mtb512m:d128m:fba4096:dto0:dm00:pc2:bm4:blr4:bll8:blo8:lm0:bc4:cm1:mc256
  • Rest of the Files
    Code:
    srep:m3f:a2:l256+mcm:t9

Total packed size: 2.42GB
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