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Old 16-07-2020, 00:46
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KaktoR KaktoR is offline
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Well there are tools for banks and wems.
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Old 16-07-2020, 05:11
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Quote:
Originally Posted by KaktoR View Post
Well there are tools for banks and wems.
Educate me please, I know OGGRE_WWISE.EXE exists, but I've not managed to get it working.
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Old 21-07-2020, 08:12
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AO Tennis 2

Hi
Does anyone know of a good method for AO Tennis 2?

The game does not compress very well in it's retail state and doesn't use a common engine like Unreal Engine or Unity.

There's nothing that GFS can detect, so it's unlikely that precompression can be used here.
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Old 24-07-2020, 23:28
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Detroit Become Human (39.1 GB)

Based on Detroit.Become.Human release 18 Jun, 2020.

Compressing 63,133,996,949 bytes with xtool erecomp:c64m,t75p,dm2:zlib
Compressing 84,377,496,500 bytes with srep -m5f -a8 -l512
Compressing 58,349,181,538 bytes with lolz.exe -dt -dtb1 -dtw1 -dtm1 -dto1 -dtd1 -mtt1 -mt4 -d128m -fba4096

Compressed 52 files, 63,133,996,949 => 42,005,519,018 bytes. Ratio 66.5%
Compression time: cpu 755.34 secs, real 37410.80 secs. Speed 1,688 kB/s

Compression Time: 10 hours 24 minutes
Installation Time: 6 minutes 45 seconds (8 cores + SSD)

Last edited by bunti_o4u; 29-07-2020 at 10:25.
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