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#1
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Input size - 18.7 GB
1. Method - srep+4x4:lzma Compression time - 1.5 hours Final size - 15.6 GB Installation time - 3 min. 46 sec. 2. Method - xzlib+srep+lzma Compression time - 2 hours 53 min. Final size - 10.8 GB Installation time - 13 min. 55 sec. |
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#2
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The Amazing Spider Man 2 (2014) has a file called Streams2.dat, it's the largest file in the entire game (2,323,030,372 bytes / 2.16GB) and I don't know how to compress it efficiently.
I threw it into RAZOR12911's scanner and this was the result: ![]() There's zlib streams so I decided to use XTool Zlib, but that didn't do anything: Code:
Compressing 2 files, 2,323,030,372 bytes Compressing Data\ Compressing Data\Streams2.dat Compressed 2 files, 2,323,030,372 => 2,323,031,492 bytes. Ratio 100.00% Compression time: cpu 2.23 sec/real 72.99 sec = 3%. Speed 31.83 mB/s All OK Code:
Compressing 2 files, 2,323,030,372 bytes Compressing Data\ Compressing Data\Streams2.dat Compressed 2 files, 2,323,030,372 => 2,323,035,496 bytes. Ratio 100.00% Compression time: cpu 2.09 sec/real 50.60 sec = 4%. Speed 45.91 mB/s All OK Is there something I'm missing here? There's also lots of WAV streams detected, but I don't know how to focus on them. I tried MSC, but that only found WAV streams of an unknown file type, and did nothing. I don't think the file could be encrypted because the streams were detected. If anyone has any tips, they'd be greatly appreciated. |
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#3
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XTool + MSC?
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#4
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chunk size 128 or 256...try it
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#5
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I tried adding the c128 command into XTool and it slowed it right down, taking ages to go barely 0.1%.
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#6
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@Masaqurde... use "srep+lolz" method it'll worth the time I hope...
Also have you tried the x86 version? |
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#7
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Quote:
Thank you all for the help. |
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#8
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Quote:
__________________
Haters gonna hate
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#9
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![]() I completely have no idea how I obtained it. |
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#10
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i have suspected the amazing spiderman 2 and the first may use unity i have not tested that thoery yet but i think it may possibly use that
__________________
Ideas are bulletproof... |
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#11
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It's defintely not Unity, there's no Unity binaries or File Structure present for it to be unity.
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