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#1
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Can you guys give a list of issues xtool has, I'll try to patch them. Also if possible provide samples.
I'm giving the project another try since it seems like people are still interested in it. No promises, even with quarantine going on, it should mean that I have time to make changes but then I use this time to sleep (Lazy af these days, not sure why) XD Last edited by Razor12911; 09-04-2020 at 22:10. |
| The Following 6 Users Say Thank You to Razor12911 For This Useful Post: | ||
ffmla (07-05-2020), Jiva newstone (10-04-2020), mixtro (11-04-2020), shazzla (09-04-2020), spyderdreams (13-08-2020), ZAZA4EVER (11-04-2020) | ||
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#2
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Quote:
Edit: You guys should also make sure you use the program correctly, I downloaded a game the other day and I was wondering why the heck I can't use my PC but turns out 25 threads were enabled, like wtf. RIP my quad core cpu...
Last edited by Razor12911; 07-05-2020 at 17:45. |
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#3
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Hi
I'm not really sure how to explain this is such but here goes: - Using the crilayla codec on XTool v0.12, I am facing decompression issues where XTool seems to crash and sits idle in task manager. I am running a CPU with 16 threads and Xtool is given all 16 of them to play with. Would limiting the threads help at all? I've seen that 16 copies of the crilayla dll is created during installation, I understand this is 1 copy per thread. The game in question is The Wonderful 101 Remastered. - Other times, using zlib codec, the same issue occurs. This is with both the x86 or x64 version of 0.12. I'm not sure what to try in order to fix this. Thank you in advance. |
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