Quote:
Originally Posted by KaktoR
Your component settings seems ok.
What compression methods did you use for your archives? And what tool?
ALso make sure you set your used compressors in "Compressors.ini" file. For example, if you used XTool, then enable it (remove // before of it) and set OS bit (x64, x86 or DUAL for both versions).
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Hi kaktoR! I never realised I had to edit Compressors.ini... that was my bad.
At the minute I am trying just using the default settings in Mini Compressor which you can see here:
I'm not too sure on how to word compression commands, so I'm not sure which compressor this command uses. Also when this method runs, the output file won't open in FreeArc. It says the archive is corrupt.
There is also an insane command, but using this breaks the program. FreeArc gets to 16% then crashes.
xprecomp+srep:m3f:a2+exe+lolz:d128m:mt2 - I assume that xprecomp means XTool?
This is the error:
I am only using Poly Bridge since it's a small (200mb~) Unity game to test until I have everything working.