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#1
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xtool_1908_R3 X64 ZLIB CODEC
eFootball Pes2020 Demo ... dt00_4K_x64.cpk Code:
FreeArc 0.67 (March 15 2014) creating archive: ZAZA.Test.bin Compressed 1 file, 15,252,601 => 72,893,019 bytes. Ratio 477.91% Compression time: cpu 0.05 sec/real 37.50 sec = 0%. Speed 0.41 mB/s All OK ![]() ///////////////////////////////////////////////////////////// xtool_1908_R3 X64 oodle Codec Wolfenstein Youngblood ... chunkbase_9_pc.resources Code:
FreeArc 0.67 (March 15 2014) creating archive: ZAZA.Test.bin Compressed 1 file, 100,552,642 => 100,552,714 bytes. Ratio 100.00% Compression time: cpu 0.33 sec/real 3.38 sec = 10%. Speed 29.79 mB/s All OK
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Razor12911 (12-08-2019) | ||
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#2
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They have custom chunks in there, no size in headers, so the decompressor should guess the right size, which is not a good idea
Also it's slow af in Oodle 2.6.* .
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#3
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Quote:
- Could you upload a sample, I need to check something Last time I checked the headers did contain size, it was a while ago but I didn't add support because no game used this codec back then Last edited by Razor12911; 12-08-2019 at 19:29. |
| The Following User Says Thank You to Razor12911 For This Useful Post: | ||
Simorq (13-08-2019) | ||
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